Home videogame consoles have been around for well over 30 years now, and in an industry that moves this fast, that means a lot of wreckage left smoldering by the side of the road. For every success, there's about five or six other consoles and companies that were almost immediately abandoned and forgotten. Some of those were just unlucky, but most of them flat-out suck.
Some people's love of Halo is simple. They play the game. Other people's love of Halo, however, goes way beyond simple. It's mad. It's bizarre. It's creative. It's inspired. It's totally unique and completely unexpected. To these superfans, Master Chief can appear anywhere. Everywhere. All they have to do is imagine it... and then build it. Here are their weird, wacky and wonderful creations.
Just in time for Black History Month, GamesRadar is proud to present a completely unrelated article about fat people. Chubbies are everywhere these days. Your next door neighbor could be a fatty. More than likely, your mom is one, too. Oh, Snap!
Every year, GDC gets more and more consumer-friendly. Just look at this year’s show: the Gears 2 announcement, hands-on with Street Fighter IV and Too Human, more Fable 2 details... But don’t let the smooth taste fool you. Most of GDC is about the nuts and bolts of making games, really unglamorous stuff like mip-mapping and middleware and who is licensing whose embedded device processing architecture. In the spirit of the real
Our corporate overlords have just one goal in mind:
sell us crap. Okay, that might be a
little exaggerated, but it doesn't negate the fact that shafting consumers is a steadfast tradition. The following are ten ways games industry leaders are trying to siphon away your cash, and how to tell them to megabyte your ass.
Some gaming TV commercials like to play it sober, delivering a no-nonsense, easy-to-understand message to potential customers. And good for them. However, we tend to prefer televisual adverts that stumble wildly about on our screens like intoxicated hedgebeasts, crashing recklessly into our brains and making us dribble on the remote. Adverts like these...
We made a half-assed attempt to disguise our last edition of box art buffonery as some kind of factory error. You called our bullshit, submitted your own, and turned an office full of staunch and humorless integre-nerds into braying gigglepusses. Nice work. If any of you still have any creative spark left send it to
boxart@gameradar.com or post it in our forums.
Videogames, television and movies frequently overlap. With so much cross pollination, you'd think the biggest and best film franchises would have respectable game adaptations by now, but that's just not the case, is it? Sure there are a handful of successful tie-ins, but many series flop around for years, seeing game after terrible game created with little or no regard for the source material. Well, we're sick of it.
Whoever said guys that make games have to be acne splattered, overweight, sexual grotesques? Not GR that's for sure. We've assembled a splendid showroom of digital dude, which guys and girls alike will appreciate.Learn from their sartorial style, ponder the minds behind the men, or simply develop a warm feeling in a private place.
Square Enix games - Final Fantasy, Kingdom Hearts and so on - make us laugh, they make us cry, and they teach us valuable lessons about fashion and the importance of always wearing at least three belts. But these classics have more to offer than just stunning graphics and dynamic gameplay. The thing that really keeps you playing for 10 hours at a stretch, makes you endure Disney voiceovers and makes Final Fantasy VIII better than Final Fantasy