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Feb 25, 2006
Xbox Feature | Xbox
Solid Snake, Master Chief, Mario and Luigi – every console has its poster-boys (sorry girls, the designers and marketers are still striking out on that front). But they cast a long shadow over other titles just as worthy of a look-in: especially the ones that are so different that no-one figures out how to get them into the spotlight in the first place. So spare a thought for the little guys – here are 10 that still need your attention. Boktai: The Sun Is In Your Hand On GBA | By ...
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Feb 25, 2006
Xbox Feature | Xbox
We're an impatient lot, gamers, and it doesn't help that game development is prone to some whopping delays. Whether it's changing platforms, ambition crashing down to reality, bugs that won't be squelched or just plain bad luck, there's something about hotly-anticipated titles that makes them never turn up on time. Here's a look back over 10 recent waiting games – some past, some ongoing. Tomb Raider: Angel of Darkness Lara's ill-fated final expedition with Core Design began PS2 ...
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Feb 24, 2006
Xbox Feature | Xbox
It's been a great few years for gaming, with a shedload of quality releases across all the formats. But spare a thought for the games that didn't make it to release: cut short before their prime, their followers left clutching those first precious screenshots and scouring news sites with the agonised uncertainty of someone with a missing pet. Join hands with us now as we remember 10 games that could have been contenders. BC Not just Walking with Dinosaurs, but ganging up on the smaller ones ...
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Feb 22, 2006
Xbox Feature | Xbox
At times the internet's a shiny electro-portal straight into the heart of tomorrow, a winged techno-messenger bringing news at the speed of light. And at others, it's a river of filth, the father of lies and the crackle of static farts. It varies. But how to tell truth from desperate fiction? Well, GamesRadar, for one. And time reveals everything. Here are our favourite modern myths, debunked, de-frilled and derided. TARGET: STALKER: Shadow of Chernobyl RUMOUR: It's going to be released this ...
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Feb 15, 2006
Xbox Feature | The Godfather
Before sitting down to play EA's The Godfather, early previews of the game had already given us a reasonable idea of what to expect. We already knew story details, that it employed a free-roaming mechanic, and that it would be divided between on-foot and driving sections. Our first experience with the mob-based adventure was limited to pedestrian activities only, namely melee combat and the violent methods that can be used to persuade hard-working honest types that, yes, they do want to give ...
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Aug 17, 2005
Xbox Feature | Mortal Kombat: Shaolin Monks
Mortal Kombat Shaolin Monks takes Midway's gory gut-spilling capers in a new direction, moving its fatality-laced fighting away from arenas and into the roaming realm of the adventure game.After some kung fu flexing of our fingers for an early hands-on report with Shaolin Monks - which - we caught up with the game's producer, Shaun Himmerick.Involved with the Mortal Kombat games since Deadly Alliance, Himmerick discussed the change in direction for the series, bringing MK II back to life and ...
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Jul 11, 2005
Xbox Feature | The Chronicles of Narnia The Lion The Witch and the Wardrobe
With over 85 million books sold worldwide it was only a matter of time before CS Lewis' staggeringly successful Chronicles of Narnia novels were adapted with a princely Hollywood budget for the big screen.This Christmas, Lewis' fantastical world of Narnia will be magically conjured to cinemas courtesy of Disney's movie of the first book, The Chronicles of Narnia: The Lion, The Witch and The Wardrobe.Disney is touting Chronicles as its biggest ever movie release and, to complement its planned ...
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Jul 4, 2005
Xbox Feature | 50 Cent Bulletproof
You can't accuse hardcore rapper 50 Cent of hypocrisy when he says "get rich or die trying." When we were delivering papers for some cash to buy North vs South, 50 was selling vials of crack. At school. From the age of twelve, 50 always had his eyes on the Benjamins. And it flowed his way - first via a $5000 a day crack business, then by building a huge underground reputation on mix tapes.His breakthrough came when he was spotted by Eminem and smashed records left, right and centre with his ...
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Mar 16, 2005
Xbox Feature | The Punisher
"Violence at its most... violent" is how PSM2 magazine described the PC, PS2 and Xbox incarnation of comic book anti-hero The Punisher. They're not wrong. With the game's sadistically varied range of kills - which are aided by anything from piranhas to crucifixes to woodchippers - The Punisher takes console violence to its logical, and extreme, conclusion. But how exactly did developers Volition come up with such a creative arsenal of carnage - and, more to the point, are they proud of ...
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Mar 15, 2005
Xbox Feature | Urbz: Sims in the City
Since The Sims first appeared on PC over five years ago, there has been a multitude of new versions and various updates, including Bustin' Out, Nightlife, Hot Date and Makin' Magic. The latest title to join the ever expanding family is The Urbz: Sims in the City on Nintendo DS, which, after its first weekend on sale, has helped to propel the game to number 14 from number 30 in the All Formats Chart. So how have Maxis, the game's creators and developers, taken to DS? We put some questions to ...
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