It's a huge month for warring gods, space marines, tomb raiders, and Pinkerton agents. See why you'll be spending most of March indoors in our rundown of this month's new releases...
So many sequels, so much hype, so little time... Let our foolproof guide help you cut through the crap before it's even released
Comic books have been crossing over into games since 1978, and are more a part than ever. See the decades long history here...
It's a huge month for warring gods, space marines, tomb raiders, and Pinkerton agents. See why you'll be spending most of March indoors in our rundown of this month's new releases...
Comic books have been crossing over into games since 1978, and are more a part than ever. See the decades long history here...
Time to get "eggcited" for another "eggcellent"... no. No, I can't do this. Egg puns are horrible. Look, Easter Sunday was yesterday, so here's a Top 7 with some eggs in it, OK?
Pac-Man and Mario owned the 1980s. Sonic, Lara and Snake took over for the 1990s. Their games are considered classics. Their names are timeless and iconic. Their images are burned into the memory of every gamer, even those who were born after the characters themselves.
Now we have another ten years worth of heroes, villains, sidekicks and love interests to occupy our imagination. Which, however, will remain there?
Pac-Man and Mario owned the 1980s. Sonic, Lara and Snake took over for the 1990s. Their games are considered classics. Their names are timeless and iconic. Their images are burned into the memory of every gamer, even those who were born after the characters themselves.
Now we have another ten years worth of heroes, villains, sidekicks and love interests to occupy our imagination. Which, however, will remain there?
Real-life shopping. Unless you enjoy shambling about like an extra in a Romero flick, it's a mostly soul-destroying activity that ranks somewhere between 'watching The X Factor' and 'tasting vomit' on our list of Things We'd Rather Not Do If We Can Help It. So it's testament to the subversive qualities of games that they can make shopping not suck. How do games do it - what makes shopping in games so much more enjoyable than shopping in
Pac-Man and Mario owned the 1980s. Sonic, Lara and Snake took over for the 1990s. Their games are considered classics. Their names are timeless and iconic. Their images are burned into the memory of every gamer, even those who were born after the characters themselves.
Now we have another ten years worth of heroes, villains, sidekicks and love interests to occupy our imagination. Which, however, will remain there?