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Then we thought, “why stop with Street Fighter?” There’ve got to be a billion goddam skeletons creeping through virtual graveyards just begging to have their toothy visage slapped on the immortal internet. Who are we to deny them such a privilege? So, without further yammering, we present, just in time for Halloween (y Dia de los Muertos), the biggest batch of skelleys you’ve ever seen...
The Golden Joystick Awards 2008 has just wrapped up. If you missed the live broadcast... where the hell where you? But no matter. If you were one of the 856,262 gamers that voted, you'll probably be interested to know who won what
They can be creepy. They can be disturbing. They can obviously be gross, gory and gruesome. Are videogames, however, really that scary? Do they truly, honestly frighten you? We don't think so, and here are 13 reasons why.
At first glance they look cute. Fluffy cartoonish friendly faces all smiles and big eyes. But look harder and look closer. Harder. Closer. You see? They're not squishy lovable cuddlies. No. They're the disturbing denizens of night-time head terrors. Sinister villains parading themselves as candy-coloured pleasantries. Look harder closer at the following and - with our creative guidance - you'll see them for the horror beasts they
This week marks two important milestones for GamesRadar: the start of Halloweek, a weeklong series of horror-centric features, and the two-year anniversary of our weekly Top 7 lists. To celebrate both at once, we’ve dredged up the original Top 7 article - back from before we had our formula down and our shit together – and updated it with fresh art, better layout, a few revisions and videos that actually work.
Except in rare cases when they are pulled from early reviews, or when they appear on re-released editions of games, the quotes on the box come from previews. What is a preview, exactly? A preview is what's written after a bunch of PR people show off the best parts of a game, explain how conceptually brilliant it's all going to be, and tell the writer that the horrible glitches are "being ironed out."
The requisite opening taunts are out of the way and the players hold perfectly still, beads of sweat forming on furrowed brows while white knuckles clutch brightly colored joysticks. The intensity, the sheer focus could suffocate a small mammal.
Have you ever wanted to be really gruff and a little bit frightening without actually having to grow a beard, build up a considerable potbelly and slap a McCain/Palin sticker on your car? Well, there are games for that (most of them published by Cabela’s). Or maybe you’ve always dreamed of being a celebrity dog trainer, a curling champion, a gardener… any of this sound appealing? Yeah, probably not, but there are games for
Finally! We’ve been cranking out Podcast Gold (with some scattered Silver) for the better part of a year now, much to the delight of an extremely small portion of the internet. That’s right, TalkRadar is growing every day, currently sittin’ pretty with a 5 Star iTunes average, thank you very much. But we’ve yet to organize them in one easy-to-find location. Until now....
Ladies and gentlemen, we present the runts and rejects of the forces of darkness, the first line of defense for evil. They're kind of a joke. Nonetheless, they stand tall and straight, inches above knee level, and they bop, hop and wiggle towards any nearby heroes.