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Far Cry Instincts


Far Cry Instincts hands-on

We play Ubisoft's next Xbox big hitter. Plus: Amazing new screens

There's always a worry when something is ported from PC to console. Tailoring a PC game to a format that is limited by its inability to be upgraded with new graphics cards and memory invariably means things will either be scaled-down or removed entirely.

But, from our test, Far Cry seems to be fairing very well indeed. Anyone who's been enviously eyeing high-spec PC owners over this game can rest assured everything's almost as bright and smooth as the PC version. It really is quite impressive how well this is running.

We're looking forward to playing this on Live, especially considering the limitless potential offered by the create-your-own map function. Even if building a decent map is something we probably won't be bothered with, many people will, ensuring we've always got a new place to play. This will be awesome.

Far Cry Instincts is due for release for Xbox in the autumn


 
The Knowledge

Far Cry Instincts

Genre: Shooter
Release date: Sep 27, 2005
Published by: Ubisoft
Developed by: Crytek,Ubisoft Montreal
Features: Dolby Digital System Link Xbox Live HDTV 480p/Widescreen Downloadable Content
Multiplayer Modes:
Offline
4 player VS
16 player VS
Online
16 player VS
8 GREAT
Read the review
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