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Star Wars: Knights of the Old Republic

Also known as: KotOR

The Top 7... gut-wrenching choices

Gaming’s toughest decisions and murkiest moral dilemmas. Which side did you pick?

Words: Charlie Barratt, GamesRadar US

The choice: In addition to crime and capitalism, GTA IV is a game about contacts. Without the many acquaintances on Niko’s phone list, the story would not progress. His path is determined by their plans. So what do you do when one contact asks you to kill another? And vice versa? You stare down the barrel of your virtual gun for a long, long time…

The paralyzing thought process: Halfway through the game, Playboy X orders you to assassinate his old friend and mentor, Dwayne Forge. Since Playboy is a rising criminal superstar with aspirations to build up his local community, and Dwayne is a suicidal mope who wishes he was either dead or back in prison, why worry? Visiting either man’s apartment – Playboy lives in overprotected opulence while Dwayne resides in grimy tenements with a lone, seemingly homeless bodyguard – may change your mind.

Later, in an even murkier moral dilemma, two brothers beg you to make the other disappear. Both are selfish, both are corrupt, but both also have redeeming qualities. Francis McReary is a police officer and the only member of his family to lead a (relatively) legal existence. Derrick McReary was an Irish freedom fighter, and after years of paranoid exile, (possibly) deserves a chance at peace. Suddenly, though, you’ve got less than a minute to choose who lives… and who gets an action-packed funeral in the next mission.

The aftermath: Outside of some divergent dialogue and newspaper headlines, GTA IV leaves the impact of the latter decision up to the player’s imagination. You never see either brother again, though killing Derrick does enable you to blackmail Francis into calling off police chases now and again. As for Playboy versus Dwayne? Playboy betrays you and abandons you; Dwayne befriends you and gives you Playboy’s luxury penthouse suite. If you can reload a save file, the choice is obvious.



The choice: Somewhere in Africa, a government has failed and a country is at civil war. Two factions struggle for control, both using you as an invisible pawn. When one side eventually wins, however, its leaders will want to erase any evidence of wrongdoing… including you, your mercenary friends and, for some reason, a village full of innocent locals. Naturally, there isn’t time to protect them all.

The paralyzing thought process: Far Cry 2 gives you one, and just one, primary objective – kill the Jackal. Everything else in the game is a means to that end, and if you must become as ruthlessly immoral as your target in order to finish him, so be it. At least that’s what you tell yourself… until the game actually puts your cynicism to the test. The villagers aren’t merely villagers, you see. They’re a congregation of churchgoers! Whose preacher has been keeping you alive with malaria medicine for days now! Damn.

Hmm, okay, so maybe let the other mercenaries die? They’re heartless murderers like you; hell, they’re loitering in the bar at this moment, slowly drowning themselves in cheap liquor. But wait… they’ve saved you from death countless times, dragging you back to safety every time you’ve fallen. You really won’t return the favor when you have the chance? Crap.

The aftermath: Surprise! Hope you didn’t soul search for too long, because no matter which side you pick, the friends are toast. They’re always gunned down at the bar; the only difference is if you’re there to witness it or not.


 
144 Comments
Order Comments: Newest First | Oldest First
Hurricrane  - 6 months 27 days ago 
hard to believe that Ar Tenelico art is official...

captcha: hits noton
NeoKef  - 6 months 27 days ago 
When going through Megaton my first time around, I decided to try to defuse the bomb with hopes of I fail and blow me and the town to hell. Instead my repair was high and I saved the town:(
TheWoolyMammoth  - 6 months 27 days ago 
The GTA choices were definitely hard, I agree. Also agree with Hurricrane about the art too lol.
keveng  - 6 months 27 days ago 
one of the biggest gut wrenching choices in my opinion is Radiata Stories where halfway through the game you have to chose between siding with the humans or the non-humans. where friends become enemies and every strategy (because of the 170+ party members being halved)is changed. i never got to play both sides but in the one play through of the game I enjoyed it.
Samael  - 6 months 27 days ago 
I think I'm gonna go play Ar tonelico now...
skyguy343  - 6 months 27 days ago 
what was the choice in Portal? im pretty sure you were forced to burn the cube :(
Gunslinger  - 6 months 27 days ago 
I know these are actually pretty hard (I mean, the GTA one had me wondering for a few minutes...) I've not usually had much of a gut-wrenching feeling for the others.
For BioShock, I just thought "well, I'll just be evil, and get more Adam. Easy!"
And as for Fallout, I thought I'd just take the role of the anti-hero. So I shot the guy in the suit. =D
crabbo  - 6 months 27 days ago 
Nice article.

I remember actually looking up an faq, to help me decide who to kill between the MCreary brothers in GTA 4... I ended up killing derrick....

I can see how choosing a starter pokemon could be a tough decision, but i usually, just start a file, trade my starter to a friend, start another save, trade, etc, and then finally have him trade me back all 3 starter pokemon.
Romination  - 6 months 27 days ago 
Carolyn's name for her Bulbasaur is totally excellent. That made me laugh pretty hard.

I don't remember a choice in portal. The only real choice is 'how am i going to solve this puzzle?' and not 'should i kill the cube?' or 'should GlaDOS go down?'

I think Pikmin's a hard choice...should I send them on a suicide mission or not?! it's heart wrenching, i tell you.
michaelmcc827  - 6 months 27 days ago 
I could really identify with the Pokemon ones, but once I chose one, I went with it for every game. I'm light side for all the Star Wars games too like KOTOR and such...

I'm also glad Splinter Cell Double Agent was mentioned, although I messed it up and ended up nuking a city :(

Best top 7 I've read in a while, great job!
jamminontha1n2  - 6 months 27 days ago 
what's the decision in infamous? is that game out already?
Unoriginal  - 6 months 27 days ago 
My personal biggest gut-wrenching choice falls under the dark/light side category.

At the end of the original KOTOR you can make a wookie (Zaalbar),who is honorbound to follow your orders, kill another member of your party who is a young girl.
When you're going for the evil ending this gets you loads of points towards the dark side.
But they had been with you the entire game and you got so attached to them. Also, they had been friends their entire lifes.
I've never felt as rotten inside as when I killed her.

Great list. And BTW, the pokémon thing isn't really an issue. Squirtle is obviously, by far, the most awesome and best choice.
GoldenMe  - 6 months 27 days ago 
Need to find me a copy of Ar Tenelico.
JizzyB  - 6 months 27 days ago 
One game this article missed was Deus Ex. Depending on your dialog choices, your brother either lives or dies. Also, the endgame decisions have far reaching consequences. Worldwide blackout? I'd say that was pretty big.
JHawk  - 6 months 27 days ago 
It seems like I always gravitate toward the "moral" decision when I get to a fork in the road. I have a really hard time choosing to be a dick in games like KOTOR. I appreciated that Fallout 3 gave achievements for being a fence sitting neutral pansy as well...or as we like to call them in America, the Swiss.
Hobojedi  - 6 months 27 days ago 
Tales of Symphonia? That had some pretty tough choices every so often.
VaneTrago  - 6 months 27 days ago 
I had just arrived at Megaton in Fallout 3, and I was doing pretty good with the missions until I made the mistake of letting my friend play while I went to the store...

Upon returning, I pulled into my parking spot at my apartment and saw that I'd received a text saying, "Your town got blowed up. Sorry!"

I grumbled a little more than a little.
Tasty_Pasta  - 6 months 27 days ago 
I was stressing out so much over who to kill in my first run through in GTA IV. It was sad...
Bloodstorm  - 6 months 27 days ago 
I have another one for Fallout 3, at least it took me a while to make the decidion.

WARNING!!!! if you havent played The Pit don't continue reading.

I had a hard time deciding to kidnap the baby or not. Freeing slaves is morally sound, but kidnapping a baby seems so wrong too.

I thought that was a pretty tough choice.
Cwf2008  - 6 months 27 days ago 
Lol i like the one for Megaton...sure you get paid a measly 500 caps, sure you kill everyone that you just met, but on the other hand, how many times do you get to f**king nuke a whole f**king city?
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