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Dynasty Warriors 3

The Top 7... series run into the ground

They had it. They lost it. Here they are

Dynasty Warriors

Dynasty Warriors is built on a good, simple idea: slashing through hundreds of enemy soldiers in a single session. As the PS2 was released, Dynasty Warriors 2 was perfectly poised to take advantage of the technological leap, and we rejoiced in smacking down entire armies.

Dynasty Warriors 3 refined things a bit... and brought in the concept of Xtreme Legends - an add-on pack with more missions. Dynasty Warriors 4 held onto Xtreme Legends and raised it with Empires, a strategic add-on. And so in 2005 we came to Dynasty Warriors 5 and its two sibs. With one idea, somehow Koei had pumped out nine DW games in five years - and two more on PSP.

But it's not just Dynasty Warriors and its billions of fallen Chinese soldiers that's the problem. There's also Samurai Warriors, the exact same thing... but set in feudal Japan, and with its own Xtreme Legends and Empires, of course. There are five of those already.

On the PS3 and 360, Koei's got the upcoming Bladestorm - same thing, but medieval England and France. Ninety-Nine Nights, which had nothing to do with Dynasty Warriors, was considered completely tired just for smelling like it. This concept is not so much run into the ground, as it has founded a giant subterranean civilization of brain-dead computer opponents hitting each other... forever.

 
1 Comment
katwood92 - 2 months 2 days ago
How come game makers even bother to make sequels if the suck? Do they think that gamers are drooling morons that will blindly buy anything that bears the name of a game that they enjoyed? If you're going to do something, do it right. It also doesn't make much business sense. Games only make money if people buy them and anyone who knows anything about games generally don't buy crap sequels. So why make something peopl aren't going to buy? It doesn't make any sort of sense at all.
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Dynasty Warriors 3