After the better part of a day’s play, we stopped loathing Cold War, and actually started enjoying ourselves. We began to appreciate the horrific menu-obsessed mechanics, which relegate almost every action into a time-consuming bore. We agreed the animation no longer seemed like a slap in the face to anyone who spent money on their cutting-edge game machines, and instead seemed minimalist, thus freeing more memory to be squandered on character-building design flaws.








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