Last week, we had a chance to check out the final build of WWE SmackDown! vs RAW 2009 in the desolate city of Tampa, Florida. Interestingly enough, we didn’t see any WWE wrasslin’, but rather the scrappy up-and-comers from the WWE’s minor league, Florida Championship Wrestling. These men and women are training seven days a week in hopes to be the next Rock or Stone Cold.
With the recent announcement of ultimate Cro-Magnon bust-em-up, WWE SmackDown! vs RAW 2009 for every system under the sun, we rounded up images from all installments to see if history’s been kind to the aging grappler. Head here to chart the rise and fall of the core gameplay, even if it has changed little (why mess with sweaty success?) The graphics, however, have gone from what we’d consider Picasso baby-chum on the
Nov 28, 2007
SmackDowns changed quite a lot this year. The big news is the arrival of the ECW brand - with Sandman, Burke and Sabu on board youre going to have to learn to use tables, ladders and chairs like you never have before, and with Dreamer up against you in General Manager (GM) mode youre going to have to be smarter than ever when it comes to the draft...
Editor's Note: All images are from the Xbox 360 version - check out the rest of our tasty screens
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PSM3 UK
posted 4 years, 4 months ago
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Oct 5, 2007
With SmackDown! vs. RAW 2008 debuting next month, now's as good a time as any to look back on the series' highs and lows from the last decade - without the original PSOne titles (sorry fans). Join us on a rollercoaster ride through the heart of
Some wrestling fans will tell you that the golden age of grappling is long gone: that the great days of technical matches and memorable storylines have been replaced by stupid gimmicks and high spots. These people are idiots. The eighties? Yeah, because everybody loved mad plumber T.L. Hopper. The nineties? What, when Vince McMahon was obsessed with storylines involving octogenarian Mae Young taking her top off? The old days were full of flabby men in too-revealing outfits doing endless
Recently, GamesRadar got the chance to sit down with THQ's director of development, Keith Kirby, to talk about the company's immensely popular wrestling videogames. Kirby discussed working with the WWE, how the writing process will change in future games and the upcoming competition from Midway's TNA Wrestling title. He also talked about the company's acquisition of the UFC license and THQ's stance on being the preeminent publisher of videogames featuring sweaty men grappling in tights. Read