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PSM3 UK
posted 4 years, 4 months ago
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Oct 5, 2007
With SmackDown! vs. RAW 2008 debuting next month, now's as good a time as any to look back on the series' highs and lows from the last decade - without the original PSOne titles (sorry fans). Join us on a rollercoaster ride through the heart of
Working as a games journalist has its good points. There's the fame, the money, the endless barrage of adoring, screaming women who follow you whenever you walk down the street... oh, wait a minute, that's being a rock star. Um... ok, well at least there's still the free stuff we get sent 'most every day.
The quality varies considerably, but there are some real gems of PR merchandising that would probably be worth loads of money on eBay. Of course, by contract we're not allowed to sell them,
Did you behave well enough last year for Santa to bring you some new games for Christmas? Stuck on them already? Well, don't worry, we've put together a little something for you to unwrap now - that's right, the best cheats, hints and easter eggs for the top-selling Christmas games. Just hit the tabs on the left for the games you want to know about.
Many of these cheats were sent in by our readers through CheatPlanet.com (thank you kindly) - so why not share your own best cheats and tricks
We wanted to show off the exquisite multiplayer in WWE Smackdown vs RAW 2007, so we dragged our intern Shane out of his cage full of soiled diapers and hay to go a couple of rounds with us. To our surprise, Shane turned out to be able to hold his own in the digital ring... sadly, however, he still succumbed to the all-too real cattle prods when it came time to return him to the intern
Fighting hand-to-hand was all well and good way back in the 8-bit stone age of video games, but these days, audiences expect a little more. Specifically, they expect to be able to use anything and everything to mete out horrible injury to their enemies.
When it hits in November, WWE SmackDown! vs RAW 2007 will answer the call by enabling players to take advantage of environmental hotspots spread out across the arena. And whether it's grinding your opponent's face into a chain-link fence or
Friday 19 May 2006
With the long running WWE SmackDown! series about to make the transition to next-gen - SmackDown! vs Raw 2007 will be released on PS3 and Xbox 360 later this year, alongside PS2 and PSP versions - we were recently given a rare opportunity to quiz the masterminds behind the game, the Yokohama-based development team Yuke's.
In part one of our exclusive interview, we quiz them on next-gen difficulties, how they sidestep not being able to motion-capture top WWE stars, and what
Wherever the future of gaming takes us, we know there will be wrestling there. WWE SmackDown! vs RAW 2007 proves it, riding the next-gen wave with fully interactive wrestling arenas, brawling in the stands, more realistic grappling and some of the slickest-looking wrestlers you've ever seen. (For the full scoop, check out our hands-on preview.)
During E3, we sat down to pick the brains of two of the game's developers - Hiromi Furuta, senior vice president of Yuke's, and Taku Chihaya, senior
In part one of our interview with two of the developers of WWE SmackDown! vs RAW 2007, we learned about wrestler rosters, new opportunities for dirty tricks and their sources of inspiration. In part two, Yuke's Senior Vice President Hiromi Furuta and Senior Director Taku Chihaya (along with translator and project manager Colin Mack) talk about making the leap to next-gen consoles, their thoughts on the Wii and why the PS2 version won't suck despite its current-gen tarnish.
When you first
Wednesday 24 May 2006
In part two of our exclusive interview, SmackDown! developer Yuke's talks PS3 controllers, keeping up with roster changes, elusive legends and Wii. To read the first part of the interview, click here.
Sony recently announced its new PS3 controller will have a motion sensor. Can you see a way of using that in a future SmackDown! game?
Taka Chihaya (Yokohama studio senior director, Yuke's): Well, I only touched one for the first time at E3 so I haven't had much time to
This is a big year for WWE SmackDown! The long-running wrestling series - it debuted on PSone in 1999 - will be released later this year on PS2, PSP, PS3 and Xbox 360. This marks not only its next-gen debut but also the first time a SmackDown! game has appeared on a non-Sony platform.
You'll be able to read our exclusive hands-on of SmackDown! vs RAW 2007 direct from E3 next week. But in the run-up to getting intimate with the game, we caught up with THQ creative manager Cory Ledesma to find