A new ruling in the long-running case against Epic Games by Silicon Knights.
Silicon Knights isn't done with the Too Human series just yet. Despite the fact it's been nearly three years since the first chapter of the planned trilogy dropped (and subsequently flopped) for Xbox 360, studio head Denis Dyack has stated he's keen on finishing what his team has started...
From NeoGAF: Listening to the CAG Podcast,the guys where in a Limo during E3 and Dyack was in it and he said they are working on the sequel...I listened to the whole podcast,to make sure they didn`t mention this was a joke or something and usually these guys wouldn`t say something like this if it wasn`t true.
IncGamers can reveal that Too Human, despite contrary belief, was not in development for 10 years. In an exclusive interview with IncGamers, president and founder of Silicon Knights, Denis Dyack, said the title was only in development for four years, despite the press reporting otherwise.
Local company Silicon Knights is getting nearly $4 million in federal money to create a new video game, leaving community leaders gushing the region is one step closing to being a gaming capital. The St. Catharines company will use the money to create a new high-end game for multiple platforms and will immediately create 65 additional jobs. This is going to benefit Silicon Knights in ways that are profound and long-lasting, said company president Denis Dyack. The announcement was made Friday by MP Rick Dykstra at the company's offices at 1 St. Paul Street in downtown St. Catharines.
According to the Chinese notes of ex-Silicon Knights artist, Zhang Shao-yong, his previous work includes Too Human, and The Box (Xbox and PS3), on which he helped shape visual effects for explosions, smoke, water, fire, weather and so on.
Aimforthehead.co.uk writes: According to a message board post on toohuman.net, a sequel to the Xbox 360 exclusive, Too Human, is currently in development. It seems that despite the mixed-reactions to the original, the trilogy will continue. The post also suggests that such sequels will tout a 4 player co-operative mode – a feature that was initially hinted-at but never delivered..
The demos of Mirror's Edge and Too Human had strong online showings in 2008, but the full versions failed to captivate Xbox Live users in the same way, according to Microsoft's annual rankings of top-played games. Larry Major Nelson Hryb posted the rankings to his blog on Sunday, showing that the Mirror's Edge demo was the 12th most popular game for Xbox Live members. Its full-game counterpart was nowhere to be seen on the top 20 list.
Silicon Knight's Too Human Blog writes: Changes are coming! In the New Year this blog will see some changes and will cease being an exclusive Too Human blog. As well as updates on Too Human, we will be using this blog as a source of general information about Silicon Knights. This is why it is called the Silicon Knights blog. happy Since the last update, we have updated the Silicon Knights Website, with more additions to come. The Too Human Sound Track was released and sales of Too Human have been steady. happy We appreciate all the dedicated fans who wrote and told us how much they like Too Human. We would like to give a special nod to some of hard core Too Human fans who have put more than 600+ hrs into the game. Many of those players visit Too Human.net, if you are looking for others who also liked Too Human, do not hesitate to visit.
Silicon Knights has just announced that the Too Human soundtrack is now available for purchase. This haunting musical CD, which was just nominated for Best Original Video Game Score by the Hollywood Music Awards, features tracks from the game, such as Relic, Path to Attrition, The World Tree and Gods and Chaos, along with sixteen other harmonic tracks. All the music was originally scored by...