The Club


Violent, mindless fun that's much more fun to play with people than alone.

Available on: PC , Xbox 360, Wii , PS3
Genre: Action
Release date: February 19, 2008
Published by: Sega 
Developed by: Bizarre Creations 
Multiplayer Modes:
Offline
4 player VS
Online
15 player VS
8 Great
Read the review

Latest Stories
The Club
Is it a shooter? Or a racing game?
Xbox 360 News - Feb 07, 2008
 
The Club demo hits Live, footage inside
Get the party started with one minute of bullet-blazing gun porn
Xbox 360 News - Jan 22, 2008
 
The Club
The challenge types that'll test your skills to the limit
Xbox 360 News - Jan 01, 2008
 
The Club - hands-on
Sega's super-sharp shooter
Xbox 360 News - Dec 21, 2007
 
The Club demo hits Live, footage inside
Get the party started with one minute of bullet-blazing gun porn
Jan 22, 2008
Confirmed: The Club out February 8, 2008
Sega's latest release schedule reveals all
Nov 29, 2007
The Club slips to 2008
Plus more revised release dates inside
Sep 07, 2007
Sega's Club slips to '08
Bizarre's action game now due out early next year
Sep 07, 2007
PGR with guns - new screens
Seven new shots of Bizarre's Club shooter
Aug 22, 2007
The Club gets joined
New character and level appear on guest list
Jul 06, 2007
The Club is a racing game
Only it has men with guns instead of corners
Mar 07, 2007
Sega signs Bizarre shooter
Project Gotham team creates a fatal Fight Club
May 05, 2006
The Club
Is it a shooter? Or a racing game?
Feb 07, 2008
The Club
The challenge types that'll test your skills to the limit
Dec 20, 2007
Jan 1, 2008 We got pretty excited with our recent hands-on with The Club, a shooter with a distinctly arcade feel to it. While the core mechanic - combo together as many stylish and skillful kills as you can - remains the same over all the modes, there are still a number of ways that the game presents this theme. Below are the various challenges catered to let you strut your stuff as the top killer amongst your » Read Full The Club preview
The Club - hands-on
Sega's super-sharp shooter
Dec 20, 2007
Dec 21, 2007 In any shooter, headshots are everything. The more the better, the faster the better - but rarely, other than a quicker kill, are you actually rewarded for it in any noticeable way. In The Club, things are completely different. The basic idea is simple. Go from one point to the other, killing as many people as you can, as fast as possible. Every kill you make brings up a little timer, kill again in that time and youll start a combo, kill again in that time and your combo (and » Read Full The Club preview
The Club
The most old fashioned new game we've played in a while...
Nov 12, 2007
Nov 12, 2007 The Club is as tricky a game to explain in this preview as it presumably was for devs Bizarre Creations to pitch to some cynical Sega suits. We can picture it now: “Um, so weve come up with a really novel take on the third-person shooter. Its Gears of War meets Project Gotham meets Tekken meets Tony Hawk meets Time Crisis meets... The Most Dangerous Game. Ever. And its like The Running Man. Er, can we have some cash?” Cue door slamming in face... or, rather, not. You » Read Full The Club preview
The Club - new impressions
Will this be the king of clubs?
May 10, 2007
Were sick of taking cover. Of hiding behind trash cans and scurrying between pillars. We hate crouching and crawling through bushes. And thats why The Club is interesting. Rather than a prolonged assault on the enemy, each level is a two minute rush. You scream through, kill everyone as stylishly and efficiently as possible and make your exit. Its ferocious and immediate, the complete polar opposite of something like Ghost Recon where you spend most of your time cowering behind sand » Read Full The Club preview
The Club - impressions
The bloody return of high scores
Apr 16, 2007
The Club is what some of us refer to as a "proper videogame." It takes the classic ingredients for addictive gameplay and unashamedly nailguns them into the torso of a third-person shooter. For starters, time is everything. Secondly, skill is essential - you're going to beat your friends by being better, not through blind luck. And thirdly, yes, you will be playing this like a racing game. Reach a certain point in the level with a below-target score and you'll be reaching for the restart » Read Full The Club preview
The Club
Join up if you like a lot of bullets in your shooter
Apr 05, 2007
If you stop moving, you die. That's the kind of shooter The Club is. It flips the bird at the modern trend in shooters - that of slowing the pace down and forcing you to use enough cover to conceal an obese elephant. Nope, pick up that caution and lob it into the wind because The Club is an old-fashioned arcade shooter blast-a-thon thats all about quick reactions and precise aiming - and remembering when and where to point your » Read Full The Club preview
The Club
Like no club we've ever been to
Feb 02, 2007
Pulling a handbrake turn away from the seminal driving games that have propelled the Liverpool studio into one of the most important developers in the world comes Bizarres The Club. An unashamedly arcade-style shooter, it mixes quick fire, rapid gunfights with a Running Man-style story. And it goes like this: The Club is a very brutal, underground sport where criminals have to shoot it out for cash and kicks while a bloodthirsty online community back their favorite gunslingers. Youll be thrown » Read Full The Club preview
The Club
When the style and grace of Project Gotham Racing turns homicidal
May 18, 2006
Ever feel like there are too many cutscenes jammed into your action game? Wouldn't you rather just pick up a gun (or two) and start blasting your way through hoods and thugs? Of course you would, and The Club promises such a rush. The game, which is being described as "paintball with bullets," ditches any kind of narrative structure and focuses solely on beating your own high score. Players take control of a SWAT-garbed character running around a contemporary cityscape, with the aim being to » Read Full The Club preview
The Club
[360] Bizarre Creations promises to do for shooters what Project Gotham did for racers...
May 17, 2006
Wednesday 17 May 2006 Following the recent news from Project Gotham developer Bizarre Creations that the company is working on a new third-person shooter, we've just had the opportunity to see it in action for the first time. While the Bizarre boys wouldn't let us play the game ourselves - it's still at least a year away from release - they did talk us through a one-level demo. The game, which Bizarre describes as "paintball with bullets", boasts a striking arcade-style appearance that's not » Read Full The Club preview
ESRB Rating
The Club is rated:
Mature
Blood, Strong Language, Violence
PEGI Rating
The Club is rated:
Rating Pending