The first surprise, playing Team Fortress 2, is how incredibly bloody it is. Its fantastically good fun, too, but you can pretty much see that just from looking at it. The explosive gore, bony hunks of shredded men and severed heads are more of a shock among these beaming cartoon smiles, but you soon realize theyre entirely necessary.
In TF2, things do what they look like they should do. A direct hit from a smoke-belching rocket looks like it ought to rip someone apart, so it does. But
» Read Full Team Fortress 2 preview
We look at the shooter that pushes Source to the limit
Apr 06, 2007
For fans of the original game there's an eerie sense of déjà vu when playing the 2Fort map in Team Fortress 2. Even if you'd already been told it was a remade version of the popular Team Fortress Classic map, or realized simply by looking at the map's name, its layout already exists as a semi-familiar strategy map in the back of your mind. There's that central bridge across the moat, treacherous to cross and half-concealing the alternate entrance to the enemy base. There are the
» Read Full Team Fortress 2 preview
The complete experience of the best PC sequel approaches
Apr 03, 2007
Wed like to suggest that with every passing month we get closer to playing the next chapter in one of the best FPS of all time, but like some sort of cruel tease with a delicious chocolate bar on the end of a piece of string, Valve keeps moving the release date for the re-energized Half-Life 2 further and further away, leaving us scampering about like frothing fools. However, despite the slip from last autumn to this spring to this autumn, our over-eager ears are kept pricked up, and theres the
» Read Full Team Fortress 2 preview