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Justin Towell - GamesRadar
By Justin Towell posted 1 year, 5 months ago

"'If' is a very long word in Formula One; in fact, 'if' is 'F1' spelt backwards." So said legendary commentator Murray Walker, and he was absolutely right. After all, if Codemasters could apply the gloss and quality of GRID and DiRT 2 to their newly-acquired F1 license, success would be automatic. But that's a pretty big 'if'. Those games' OTT style isn't necessarily the perfect fit for F1. Thankfully, it has worked, but not quite as perfectly as we'd hoped.


Justin Towell - GamesRadar
By Justin Towell posted 5 months ago

I'm in a Lotus and running tenth at Valencia in a 20% distance race, with 'hard' opponent AI. Tenth is crap - I know this. But it also represents an opportunity to bag my first world championship point. However, due to a killer lack of KERS in my Lotus, I'm flagging and doing everything possible to keep the guy behind me at bay. I move right to block and suddenly a hell of a noise starts up in my right ear. What's happening? My engineer comes on over the radio. A puncture. In one instant, the whole weekend has come undone. This is F1 2011, and I love it.


Apparently trying to drum up anticipation for the release of Fable 2, developer Lion Head has spewed forth this mini-collection of minigames. While designed to be passable time-wasters, these three games, including Keystone, Fortune’s Tower, and Spinnerbox also have a nefarious hook.



By Matthew Castle posted 3 years, 3 months ago

Forget acorns growing into oak trees. Forget a hero moulded by moral choice. Forget a world forged over 30 years. This is role-playing in the child’s sense: dress up and pretend. Example: at one point we played a highwayman.


David Houghton - GamesRadar
By David Houghton posted 1 year, 3 months ago

When you first start playing Fable III, you’ll be forgiven for suspecting that Peter Molyneux has finally gone mad. Throughout Lionhead's action RPG sequel, you’ll be bombarded with design decisions which seem to have been made just for the sake of changing something, or even worse, simply for the sake of being quirky. It will all feel very odd. But give it time. Stop thinking about why things are the way they are. Accept them and just get on with it.

Within a few hours you’ll find that Molyneux’s marvellous lunacy is all with definite purpose. The realisation will creep up on you slowly, but when it takes hold you’ll discover that Fable III is a subtly clever beast indeed, and one of the most infectious and affecting RPG experiences of recent years. Though certainly not a niggle-free one.


By Matthew Pellett posted 3 years, 5 months ago

When you launch a new product range, your first game/cheese/film/whatever has to embody everything that’s good about the brand. SSX was the perfect launch game for EA BIG because it captured everything the label stood for; that is to say exciting, extreme and over the top. Unfortunately for EA Freestyle, flagship title FaceBreaker couldn’t be a bigger mismatch if it tried.


By Jason Schreier posted 1 year, 2 months ago

The first thing you need to know about Faery: Legends of Avalon is that you can fly. Not temporarily like Mario, not via airship like Final Fantasy – flying replaces walking and it's your only method of transportation. The second thing you need to know about Faery: Legends of Avalon is that it's not a very good game. But hey – at least you can fly...


Nathan Irvine - GamesRadar
By Nathan Irvine posted 2 years, 3 months ago

There’s one good thing about Fairytale Fights – the combat doesn’t suck. Well, not immediately anyway. Sadly, everything else that surrounds this average hack and slash gameplay pretty much does. The story, the platform bits, right down to the character design – which reminds us of the annoying Rabbids – all of it makes for a huge drag. The worst bit? It costs as much as a top-brand game.


By Andy Kelly posted 3 years, 3 months ago

Nobody knows who dropped the first bomb, and nobody cares. 200 years have passed since a nuclear war between the U.S. and China reduced the planet to cinders, and humanity has only one concern: survival. The fallout not only destroyed civilisation, but twisted and distorted it.


Tyler Nagata - GamesRadar
By Tyler Nagata posted 1 year, 3 months ago



Fallout: New Vegas begins with a bang, leaving you shot in the head and left for dead in a shallow grave. But luck is on your side that night in the post-apocalyptic New West. You survive, thanks to a mysteriously chivalrous robot and a nearby town doctor. Tracking down the men who tried to kill you is just the beginning of the mystery...

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