
The UFC has so dominated mixed martial arts (MMA) in both the real and virtual sports world that it isn’t surprising to see a challenger to their dominance, even less surprising that it’s from EA Sports, the biggest sports game maker around. THQ’s UFC games set quite a high standard of quality, and for most fans the UFC is MMA, just like the NFL is football for some. EA Sports MMA had a lot to prove and pushes itself to be the best, but does it surpass the current champ?
Giant ants shoot orange acid from their butts, but explode into green goop when blasted with a grenade. 30-story-tall robots with plasma cannons for arms explode in fireballs so big, they obscure your entire field of vision. You can bring down an entire skyscraper with a single, well-aimed rocket, and then climb into the helicopter that used to be on its roof to make it easier to pump a mutant alien dinosaur full of missiles without being torched by its flame

God, Earth Defense Force: Insect Armageddon totally would’ve gotten a 10, if only it were a better game… Does that make any sense? No, it’s not my first time reviewing. It’s just that, on sheer awesome principle, Earth Defense Force is exactly what I want out of a shooter. For me, it’s a sublime, damn near perfect interactive experience. However, it’d be ridiculously ballsy to score it up to the echelons of a Gears of War 2 or Halo 3...
By
Alan Kim
posted 2 years, 11 months ago
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Midway through third-person shooting his way around the Japanese steakhouse that comprises the first level of Eat Lead: The Return of Matt Hazard, the title character has encountered something out of the ordinary: a jive-talking African-American costumed in psychedelic space-clothes like a member of George Clinton’s band Funkadelic. Rather than diving into a kung-fu battle, Hazard lowers his pistol and deadpans
Eets: Chowdown lays its influences right out on the table: its an action-puzzle game in which the blobby white title character is the living embodiment of metabolism: he never sits still, constantly moves forward, and tends to bite into anything that fits into his cavernous little mouth. Not unlike a certain round, yellow maze-muncher...
However, Eets isnt forever trapped in simple, neon-hued mazes: he stumbles around traditional platform fantasy lands filled with levitating land masses and

For better or worse, El Shaddai has the pedigree of a critical darling. Development on the title was headed by Takeyasu Sawaki, a former member of Capcom who was a character designer on Devil May Cry and the “too beautiful to live” Okami. Sawaki seems to have been given a great deal of artistic freedom with his first title, creating in El Shaddai: Ascension of the Metatron one of the most stunningly rendered worlds in gaming history. However, did the gameplay back up the visuals, or was this simply art for art’s sake?
GamesRadar staffers have put hundreds of hours of our lives into Oblivion. Weve cured ourselves of vampirism, cleaned the world of the Daedra, and pranced around on the equine equivalent of a Ferrari.
Now, after the near-extortion that was the Horse Armor mod (a whopping 200 Gamer Points!) and more reasonable additions like Mehrunes Razor and the Wizards Tower, here comes Knights – the first genuine expansion (if PC owners are wondering about that $19.99 price tag, its because their
There are more than 160 missions in the original Elder Scrolls IV: Oblivion, but the one everyone remembers is the errand you ran for the Daedric prince Sheogorath, also known as the “Mad God”. Why? Because it starts with a bunch of people in the woods wearing only their underwear, moves on to the planet's stinkiest cheese, and ends with – SPOILER ALERT – a hailstorm of flaming German Shepherds. There were other great missions, but this was the one that everyone talked
Nineteen years ago we wouldn’t budge from our PCs thanks to Sim City. It wasn’t the building and maintaining of a metropolis that had us enthralled, but the option to lay waste to cities with earthquakes, tornados, and floods. Elements of Destruction is a crazy extension of that simple premise.
Thursday 7 September 2006
If painting-by-numbers ever ended up as an Xbox 360 game, this Jap-developed RPG is what it would look like. Enchanted Arms is the most basic, hand-holding piece of entertainment we've seen in a long time... and yet, somehow, it works. In fact - and to our surprise - it's actually damn fun.
The world of Enchanted Arms looks like this: bright, eye-gouging colour; extravagant characters that wear camp clothes; slightly crap soap opera-style stylings that wouldn't look