The second-biggest sucker in the universe is a character in the shabby, movie-based action smasher, Transformers: The Game - it's the main character's dad. The transformer Bumblebee has been ordered to protect an Earth boy named Sam - because they want his grandfather's eyeglasses (honest, we're not making this up) - on the very day that Sam's dad has promised to buy him a car. So, Bumblebee sneaks into the used car lot and somehow brainwashes the kid and dad into deciding he's the best car
Transformers haven’t had the greatest track record when it comes to games. Among loads of crap, there have been a couple of serviceable-to-good titles, the most recent being last year’s Revenge of the Fallen – which, despite being approximately 263 times better that the film it was based on, received the damning praise of “good… for a movie game.” Now Transformers: War for Cybertron is upon us, and we finally have a game that isn’t beholden to any film or modern cartoon; it’s really just based on the idea that Transformers as a concept are pretty cool, and then it just goes from there. Is this creative freedom enough to finally push the franchise to greatness?
Trials Evolution looks to break out of the warehouse trappings of 2009's Trials HD. Is it a breakout sequel?
It’s a game from the eighties powered by technology from the twenty-first century – a 2D, side-scrolling motorbike racing game with ramps, loops, and jumps to tackle, all powered by supermodern physics and running in delicious HD. Yum.
A good scrolling shooter requires balanced difficulty to keep the game interesting: Not too hard, but not a mind-numbing cake walk of holding down one button while lethargically wiggling a joystick, either. Triggerheart: Exelica's difficulty is, unfortunately, bipolar at best. Finishing the game in under 15 minutes is woefully simple due to an infinite supply of continues. Granted, many arcade-to-home shooter conversions do this, but...
Jan 10, 2008
Guaranteed to make those who remember playing the original arcade game feel really old (26 years…yikes), Tron is one of those rare gems - a super-popular, classic arcade game that hasnt seen a release on every home console known to man. And as weve come to expect from the classics on Live Arcade, it's almost pixel perfect in the way it looks and plays.
The “almost” is the upsetting part, however. The upright Tron arcade cabinet was controlled using a flight
There are a lot of things that Tron: Evolution tries to be. For one, it really wants to be a Prince of Persia-style adventure through the Tron universe that bridges the gap between the beloved 1982 film and its upcoming sequel. It also wants to be an updated version of the classic Light Cycle sequence from the film and seemingly every other Flash game in existence. As you may have surmised from our introduction, it doesn't quite live up to the expectations it lays out for itself...
The prospect of creating our own tiny banana republic in Tropico 3 had us rubbing our despotic hands with glee. Perhaps we’ve finally been given the chance to approach a city building game with a more ruthless approach. Forget “I’m Mayor Rosycheeks from Happytown – let’s make a paradise that everyone can enjoy.”
“The ability to control time could be very
useful,” says your fictional Presidente after one of Tropico 4's optional
tutorials. Really, that sums up the game pretty well. You're an island dictator
who's capable of, well, pretty much whatever he damn well pleases. You can slip
on your goodie two-shoes, kiss a few babies (and a few more asses), and
climb to the top the hard way, or you can bulldoze your glorious tropical
paradise to make way for a menagerie of military bases. Sorry, rebellious
types, them's the breaks. And by “them's,” we mean “your kneecaps.” And by
“breaks,” we mean, well, you know. Our point is you've got some serious power –
including, yes, limited time control. Like many politicians, though, El
Presidente's incredible promise lacks substance. Dig beneath the surface, and
there's really not much to see...
Turning Point: Fall of Liberty could've been great. Its promising premise supposes that without Winston Churchill around to rally the Allied forces, the Nazis quickly rolled over Europe before setting their sites on the shores of America. You find yourself in the middle of a German invasion on New York City and now the United States and your will to defend it are the only things left standing between Hitler and the universal popularity of the