You know that saying about pleasing all of the people all of the time, right? Impossible. That's kind of what Need for Speed has faced as it went from a high-end exotic racer to a cop-chase simulator to a tuner's paradise. With every shift, the franchise lost a few passengers who preferred "the way it was." So here's one game with a little bit of everything: the appropriately titled Need for Speed Most Wanted.
You want exotics? Slip behind the wheel of a Lamborghini Gallardo or a Lotus Elise,
Nov 12, 2007
Ryan Cooper. Dont worry if youve already forgotten the name since youll be hearing it a few times in Need for Speed ProStreet. Its the moniker of your driver in Career mode. Hes not the most charismatic character. In fact, hes practically mute - and you only ever see him with his helmet on - but that doesnt stop the commentators banging on about him. “Its Ryan Cooper about to light this race up,” praises one MC. “If its too hot in the kitchen get out of Ryan
No doubt about it, drafting in British developers Slightly Mad Studios has revitalised the series and turned it into a serious contender. Of course, it helps that Need for Speed SHIFT has clearly used last year’s king of the road, Codemaster’s brilliant GRID, as its benchmark.
Gone are the police.
Instead
of ushering itself in with a sprint, Need for Speed The Run began with a
stumble when the first portion anyone saw when the game was revealed at E3 was
an on-foot quick-time event. Later we were assured that these QTE moments were
only 5% of the game. In fact...
It’s easy to forget how long the Need for Speed series has been around. The original – our first taste of driving licensed exotica from the likes of Ferrari, Lamborghini and Dodge – existed in a world before Gran Turismo, at least five years before Midnight Club and when we were still playing the very first Ridge Racer.

The Need For Speed franchise has had a couple of bumps in the road, but the series’ evolution has been pretty fascinating. Whereas just about every other annual sports title updates rosters and adds a feature or two, Need For Speed has taken to completely reinventing itself year in and year out. Look at this oddball track record:
Barring 2008’s Undercover, the NFS series has gotten stronger with each entry. Whatever EA’s reasoning is for throwing the baby out with the bathwater every year, it’s certainly not because the last game sucked. Hell, people like me were a little miffed when we found there’d be no follow up to last year’s phenomenally simulation-oriented NFS: SHIFT. That is, until we played Hot Pursuit…
Updated with PS Vita review. If you’re looking for a single-player racing title that’ll last a while, you can safely pass over Need For Speed: Most Wanted, but if it’s multiplayer fun you’re interested in, this is one of the strongest arcade racers to come along in years...
A decapitated head soaring gracefully through the air. That is the exact moment when everything goes wrong for NeverDead, when the one seemingly clever concept that
makes this game unique and original from every other action game ends up breaking it instead...
Xbox Live Arcade's House Party continues this week with Nexuiz, an HD remake of the PC arena shooter mod. Does it earn a place alongside Warp and Alan Wake's American Nightmare on your hard drive? You'll have to find out...
A beloved, long-lost franchise is back after a decade in the wilderness. With new modes and an online-heavy focus, did EA Sports deliver the Blitz experience that influenced a generation of gamers?