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If you weren’t around for Mega Man’s heyday (waaaay back when dinosaurs roamed the Earth, around 1990), all this commotion about an archaic, unsophisticated platformer may make about as much sense as the robot elephants that populate Concrete Man’s level.
The confusion is understandable - Mega Man 9 is an old-school 8-bit NES game through and through, with pixel-perfect jumps, one hit kills and crushingly difficult boss encounters that'll shred wrists from here to Japan.
Whoa. This is a next-gen game? The first impressions of Mercenaries 2: World in Flames aren’t going to be dislocating anybody’s jaws in amazement. Do not adjust your sets and all that, but this looks like a buttered-up PS2 game on first booting up. But then a friendly airstrike kicks in, and that subtitle, World in Flames, comes alive.
Metal Gear Rising: Revengeance is full of flash, but is it light on substance? Find out in our review...
Much like record companies in the late-’80s, game publishers have realized that they can mine their back catalogs by sprucing up a couple classics and putting them out in a single package. While some of these are obvious cash grabs, even those are often worth it for people who missed the included games the first time around. Such is the case with the Metal Gear Solid HD Collection, which pairs 2001’s Metal Gear Solid 2: Sons of Liberty, 2004’s Metal Gear Solid 3: Snake Eater, and last year’s Metal Gear Solid: Peace Walker. For anyone who’s already played all three games repeatedly, HD Collection isn’t worth your hard-earned ducats. Sure, seeing these games in hi-def is cool – as with the God of War: Origins Collection, Bluepoint has done an impressive job upgrading these games’ visuals – but since they just have better looking versions of the original graphics, not new HD graphics, it’s hard to justify the double-dip...
It’s that time again, kids. Ever since Space Invaders invaded our land, videogames have had us defending this lovely planet of ours from all manner of intergalactic mischief-makers. Meteos Wars continues the theme of planetary assault, with blocks plummeting towards your fragile world. If too many enter your gravitational field, it’s game over.
You’re crouched in a corner clutching your AK-47 with both hands. You’re down to your last magazine. Five monsters are trying to get a lock on your scent in the next room and just beyond them a group of Nazis are sitting at their sentry post waiting for movement. You should have saved some ammunition but you blew it all to buy a sniper rifle at the last outpost. Nietzschean law doesn’t apply: what doesn’t kill
Find out if 4A Games' sophomore offering delivers in our review of Metro: Last Light...
It’s become something of a truism in the industry that Microsoft’s Kinect motion-control device is really only good for dancing games. Time will tell if that’s really true (it seems to be true thus far), but if ever there were a game that lent itself to Kinect’s particular strengths, it’s a game purporting to let you dance and sing like the King of Pop...
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