Like Paris Hilton without a camera nearby or C3-PO without plucky sidekick R2-D2, Armored Core 4 is a fantastic giant mech construction sim left incomplete because it just can't find its reason for living - a decent action game. There are a gazillion destructive weapons to bolt onto your rig: bazookas, plasma cannons, sniper guns, energy swords, guided missiles... and even more standard parts, ranging from various heads and legs to missile-jamming ECM generators. You have to monitor each parts
Confusing title, but not as baffling a game. This feels very familiar to what’s gone before it. In fact, if you’ve got last year’s Armored Core 4 you’d be mistaken for thinking you’d put the wrong disc in your system. The only differences are the new missions, improved customization and the inclusion of online co-op play.
Armored Core V is the latest in the best-selling mech series. How does this latest sequel fare?
Is the latest in From Software's hardcore mech series its best yet? Find out in our review...
When Ridley Scott revisited Alien to produce a director’s cut, many fans were surprised that, rather than chuck a load of extra footage in, he actually cut a lot out. The resulting re-edit was tighter and scarier, turning a great movie into an even better one. And so it is with Army of Two. When we played it back in November, we found ourselves looking at a mostly fun game that had some serious flaws. It seems that EA shared our opinion,
Ask anyone about Army of Two and they’ll probably go “Oh yeah, the guys with the masks, right?” and immediately draw a blank. That’s how little impact the original had. It was a decent game, with accomplished co-op features, but was ultimately a victim of its own chronic lack of originality. But all that’s changed.
Does Army of Two: The Devil's Cartel prove to be a worthwhile buddy shooter? Find out in our review...
Pimm’s sweating on the table, fours and sixes scrawled on a sheet of white paper close to hand and an outstretched finger ready to point to the sky at the sight of toppled bails: it can only mean another Ashes summer. Should England win (our crystal ball’s cloudy at the time of writing), the inevitable wave of bat ‘n’ ball euphoria will certify Ashes Cricket 2009 as the hottest sporting title until FIFA and PES return.
Nov 8, 2007
We're just going to come right out and say it: Assassin's Creed is fantastic. More to the point, it's beautifully realized, richly detailed and carried by a story with twists that rival the surprises of BioShock. It's also endlessly fun, giving players complete freedom to tear ass across the rooftops and streets of its medieval cities as they track down their targets and try to avoid attracting attention while doing so.
Cherry-picking elements from games like Prince of Persia,
It’s no secret we loved the first Assassin’s Creed – maybe even a little too much. Climbing up impossibly tall structures and stealthily murdering Templar knights during the sharply realized Crusades was so much fun, we accepted certain flaws – like the repetitive side-tasks you had to undertake before each assassination mission could be unlocked, or the way the game sent you back to your home fortress after each successful takedown – as minor irritations.