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If German literature has taught us anything, it’s that selling your soul to the devil never turns out well (unless of course you are the devil, in which case you probably have more important things to do than read this review, slacker). On the other hand, demonic bargains do make for compelling narratives, and Knights Contract is no exception, spinning the tale of another power-hungry idiot who figures maybe Satan’s not such a bad accomplice...
With Brutal Legend’s fate still undecided, you might think us mad for recommending Kung Fu Panda as an alternative adventure starring Jack Black (not least because all the voices in this tie-in game are sadly provided by so-so stand-ins), but bear with us. First of all, we’re not so addled with bonhomie thanks to our experience with this silly game to deny that the action is the definition of ‘par for the course’. The
Five years after the launch of the Wii, we think it’s safe to say that motion-controlled gaming has been mostly a massive disappointment. After a strong initial showing and the occasional spike in interest, we’re left with overflowing bargain bins and more generic minigame collections than any sanely constructed universe should contain. Don’t get us wrong: there have been some bright spots (and we’re hoping for more) but the tradition of motion controls has mostly been one of forgettable shovelware. Into this airless void, enter Kung Fu: High Impact, a sad little beat-’em-up which perpetuates that legacy in spectacularly disappointing fashion...
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