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Jurassic Park: The Game is unlike anything we’ve ever played before. Calling it “Heavy Rain with dinosaurs” is a disservice to both it and Heavy Rain – despite relying on quick time events, it’s actually pretty far from Heavy Rain. A closer approximation would be “Heavy Rain and Dragon’s Lair with dinosaurs,” but even that is oversimplifying things. Instead, imagine this: you’re the director of a Jurassic Park film, and you’re in control of all of the actors and actresses. They’ll move when you tell them to and say what you want them to, but it’s never going to go too far off the script, and you’re never in complete control. You’re just directing whoever needs to be directed for that scene to move forward, even if it means jumping between three to four different characters at any given time.
Oh, and the dinosaurs? They’re also a part of the movie, but they’re not going to follow your orders, so you need to get your actors to act around them, or else, they’ll be eaten, crushed, dismembered, or disposed of in other brutal ways. Failure means you blew the scene – cut! Set it up again, start over. Everyone back in your places. Action.
We look back at the first Just Cause in an only slightly sarcastic spirit of fondness. Riding the crest of the go-where-you-want, do-what-you-want wave, it presented players with an island of unparalleled beauty: its glittering seas stretching far to the horizon, its sun-kissed beaches giving gamers a very real glimpse of open-world gaming’s promise.
Is this next Just Dance title worth dancing to? Find out in our review…
While Kinect still struggles to find a home among core gamers, one thing it has proved is that it is the peripheral for dance games. Just Dance 3, now freed from the nylon shackle of the Wiimote’s wrist strap, is just another example of how shaking your hips in front of your 360 is not only fun but can now earn you achievements...
Just Dance 4 hits the dance floor once again. Find out in our review if the Kinect-enabled sequel has what it takes to be the life of the party...