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  • If the 100th anniversary of the Duke brought a tear to your eye, theres a good chance Call of Juarez has a crusty wanted poster with your mug on it. It wonderfully captures the pristine and burgeoning frontier that provided the backdrop for many a brutal Western endeavor. A first person shooter thats equal parts Deadwood and The Searchers; stagecoaches, saloons and saltier-than-thou dialogue really help Juarez nail its intended time and
  • After apocalyptic future worlds, there can be few settings less original than the Old West. Chuck in a desert, some dueling and a few authentic guns and you have yourselves a game, right? Well Techland don’t subscribe to that – Bound in Blood, like its predecessor, has ideas coming out the wazoo.

  • We wander through the Wild West, meet legendary gunslingers, and live to tell the tale. Read our impressions of Ubisoft's downloadable shooter right here...

  • Up to this point, Call of Juarez has managed to distinguish itself as a flawed but likable series, one that’s brought some interesting characters and gameplay touches to the underrepresented Western-game genre. With Call of Juarez: The Cartel, however, it hasn’t just moved into the modern era – it’s moved into thuddingly dull, absurdly “gritty,” Kane-and-Lynch-esque urban-shooter territory...
  • With the launch of Catan a few weeks back, Microsoft showed off a new side of Xbox Live Arcade; a side where mature, thoughtful board game fans are more than welcome. That being said, however, Catan definitely isnt a jump-in-and-swim kind of experience. Its an awesome game that takes more than a little getting used to before you really know how to play properly. Carcassonne is the second game to follow the mature tabletop theme. This virtual adaptation of the popular, strategic German board
  • Imagine a game like Need for Speed Underground 2, in which you can drive around in a freely explorable city, racing other drivers or just messing around as you see fit. Now, imagine it with talking cars, a tiny desert town and nearly every hint of crime or violence removed, and you'll have a good idea of what to expect from Cars. While it ties in with the Pixar movie, Cars picks up where the film left off, with cherry-red racetrack star Lightning McQueen settling into the town of Radiator
  • Nov 1, 2007 As the second adaptation of a now-sixteen-month-old Disney/Pixar CG animated film, Cars: Mater-National absolutely screams cash-in. But considering the quality of the original release and the pristine pedigree of Rainbow Studios, we remained optimistic that Mater-National would prove to be an evolutionary upgrade over its very solid predecessor. It's not - it's a total cash-in. In fact, Cars: Mater-National is one of the more blatant retreads we've seen in some time, as the core
  • We honestly presumed, when embarking on this third outing for perhaps the most charmless Pixar franchise of them all, that it wasn’t THQ’s fault. There is, insane though it sounds, a new Cars movie in production, and of course a tie-in videogame is a must (even if we were already charmed quite enough by the first one, thank you very much).

  • It's not usually a good sign when a game wears its "influences" too plainly on its sleeve. Usually, it means that the experience is creatively bankrupt, and hopes to rely on good will towards the game it's copying instead of coming up with good ideas of its own. It's not always the case, but it's infrequent that a game that can legitimately be called a "clone" will ever end up being any good. We really hoped that this wasn't the case with Punch Time Explosion, and we had visions of playing Smash Bros. with our favorite Cartoon Network characters and having a grand old time. Sadly, that wasn't exactly what we got...

  • Once again The Behemoth prove that the finer details of game design escape them. Before you run off to your favourite forums to talk about this MASSIVE INJUSTICE (all in caps) and tell everyone what jerks we are, just wait one moment: even though Castle Crashers is a good game – it’s just not a game that in any way justifies the production length or the utterly stupefying degree of hype.


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