Tales of Vesperia is everything you’d expect from a Japanese role-playing game: sprawling dungeons, monster encounters and stuff about saving the world. It’s also everything you’d expect from a Tales game: epic story, angsty anime characters and drop-in, drop-out co-op. But this isn’t your granddaddy’s Tales of Symphonia with its namby-pamby plotlines and romantic relationship system; this is the Tales series all grown up and in living color.
Gamers of a certain age – like yours truly - spent many lost nights playing marathon sessions of Tecmo Super Bowl back in the early 90’s. The concept of skipping class, a date with your girlfriend, and pretty much anything else to throw down against your buddy on an NES gridiron was not only reasonable, it was expected...
There's a hit country song (written by an '80s hair rocker, much to the chagrin of some fans) that asks the question, "Who says you can't go home?" That's the spirit GamesRadar had when we logged on to Teenage Mutant Ninja Turtles, a beloved four-player beat 'em-up that originally cowabunga-ed its way into arcades in 1989. As it turns out, you totally can go home - it's just that the neighborhoods that haven't changed in 20 years might look pretty run down.
Oh, online support was good, with
The first Turtles game hit Live back in 2007 and became one of the biggest sellers on the Marketplace. It was, of course, rubbish. Ubisoft are gambling on the same nostalgia-fuelled sales for their 3D remake of its sequel, Turtles in Time. Which is, of course, also rubbish. Even the critics of the day were guarded in their praise for the Turtles games.
Balance is a delicate thing, so easily lost. Tekken is a series that thrives on it – on striking a balance between fulfilling its remit as the ‘accessible’ 3D fighting game (button-mashing will get you further here than in most fighters) and offering a system substantial and even enough to allow the hardcore fans to battle at a competitive level.
Tekken Tag Tournament 2 marks the triumphant return of tag-team, two-on-two action to the famed 3D fighting franchise. With an awesome online experience and great presentation, this Tekken's sure to impress...
Tempest is the latest in a line of classic Atari coin-ops that suffer from the restrictions of the contemporary console controller. On the original arcade machine, this pseudo-3D shooter was controlled using two fire buttons and a rotating dial - a "spinner" to arcade fans - to move around the rim of the more-or-less tubular play field. It's a setup that a regular d-pad or analog stick just doesn't emulate well, and that basically makes what was already a difficult game a punishing experience
Its been nearly ten years since Tenchu crept up behind our consoles, silently doling out death while Splinter Cells Sam Fischer was still in Osh Kosh Kevlar. But thanks to the Snakes and Fischers of this world artfully sneaking about and delivering the big sleep, Tenchus soft-footed warriors of quiet have looked a little meager by comparison. Tenchu Z hopes to right the slow but steady decline the series has been in since its inception by focusing on what ninjas do best: Ultra-stealthy
How long have we been waiting for a decent Terminator game? How many times have we been disappointed? When we first heard that GRIN – the guys behind the PC versions of Ghost Recon: Advanced Warfighter – were on board for the movie spin-off game, we had extremely high hopes of commanding a rag-tag bunch of resistance fighters through a post apocalyptic Los Angeles.
Is Terraria worth revisiting on consoles?