Climbing without a safety net. Shooting without a second bullet. I Am Alive takes video game realism to a brutal new extreme, but is that extreme worth your time? Our review has the answer...
You might think that decent licensed platform games died out with the dinosaurs. But Activision has experienced reasonable success recently with the likes of Kung Fu Panda, and Ice Age: Dawn of the Dinosaurs follows in the same vein by delivering another competent slice of platforming action. In fact, it might have been a bit of a mini-classic if only the difficulty level had been ramped up a bit.
Treasure’s got a reputation for making great shooters. And rightfully so. The company's 1998 Saturn release, Radiant Silvergun, is considered by many to be one of – if not the – greatest shooters ever made. Of course, a sizeable amount of western gamers have never actually played that one because it only came out in Japan. However, the spiritual follow-up, Ikaruga, is arguably just as good, if not better than its
You’ve been chasing the enemy ace for ten minutes with your engine running hot from being pushed too hard and too long. Fuel is running low and ammunition even lower but you’ve finally got the drop on your foe. His German-made fighter can out-turn and out-gun your British crate but you have altitude and surprise in your favor.

This is a heady time for videogames, friends. Whereas most disc-based games are still very much the AAA, big-budget, bald space marine, first-person shooter fare we've come to expect, the emergence of downloadable titles on everything from consoles to cell phones has given developers the chance to make something smaller and more bite-sized, but no less enthralling...
It's moved to a new platform and the name it on its license may have changed, but the Tokyo Xtreme Racer franchise is running on bald tires at this point. Import Tuner Challenge sets street racers loose on virtual recreations of Tokyo's major highways and while there's plenty of tire smoke, there's precious little fire.
You start out with some cash, a selection of similar sedans to choose and the first tier of specialty upgrades. The story, such as it is, is merely to climb the ranks of the
The people that made the 2008 rendition of The Incredible Hulk must have really liked 2005's The Incredible Hulk: Ultimate Destruction. They've employed the same free-roaming design and have given the Hulk many of the same abilities that he had in that earlier game. But that's totally A-OK, since they've also jazzed up the graphics and given players many more ways to destroy the people and buildings populating the expansive 3D replica of
What possessed Metropolis we’ll never know. We’re guessing they thought enough gamers weren’t subjected to the nightmare that is Infernal, and so a game that stank up PCs two years ago has made the leap to 360 where it can smear its brown marks all over our beloved white box too.
Hell’s Vengeance certainly lives up to its name.
Fans and journalists alike have pegged Infinite Undiscovery as an attempt by the stagnating JRPG genre to jumpstart itself with new ideas and make a grand entrance onto the next-gen stage. Well, we appreciate the gesture, but Infinite Undiscovery really only goes halfway.
From the makers of Mortal Kombat comes one of the best superhero fighting games around...