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By Britton Peele posted 4 months, 4 weeks ago

Radiant Silvergun is for crazy people.

Or at least it used to be. It's a punishing shooter that's tough to master and, until now, could set you back upwards of $200 to import from Japan (not including a special cartridge or a Japanese Sega Saturn). You tell us that ain’t a bit crazy.

But underneath the madness is a well-made game that deserves all the praise it's received and, remarkably, still holds up after all these years. Good thing it’s finally available on Xbox Live Arcade so everyone can be crazy without breaking the bank.


By Jordan Baughman posted 4 months, 4 weeks ago

Crimson Alliance draws in dungeon crawler fans with its Diablo-inspired cabalistic visuals and the promise of monster butchering coupled with arcane loot; what they’ll actually get is a reasonably competent hack-n-slasher that’s more akin to the classic Gauntlet arcade series. Which is okay, actually. While the deflated RPG mechanics of the game won’t keep hardened Diablo fans interested, its bite-sized chunks of arcadey action will keep the less-grizzled grinders satisfied between triple-A role-playing sessions. 


Michael Grimm - GamesRadar
By Michael Grimm posted 2 months, 3 weeks ago

For a lot of us, SNK’s fighting games were usually followed up with a slice of pizza and a romp in the ball pit, mostly because our cheap-o parents weren’t interested in spending thousands on a Neo Geo and games. Jerks. While the SNK of old has dissolved, their fighting games have carried on, getting a little better with every incarnation. Their latest King of Fighters won’t set the gaming world on fire, but if you’re looking for a vintage taste of the old-school, look no further.



By Nathan Meunier posted 2 years, 6 months ago

When science goes wrong, things blow up. It’s all part of the cycle of life – at least for ‘Splosion Man. Accidentally spawned from the experimental tinkering of his fellow lab coat-adorned scientists, the titular protagonist of this inventive 2.5D platformer takes psychotic glee in his newfound ability to explode himself at will. His fiery enthusiasm is infectious.


By Ian Dean posted 3 years, 6 months ago

Joint Strike works. The gameplay hasn’t changed since 1984 and this is a good thing, if you’re making a 1942 game. This is a classic vertical shooter, waves of planes swirl and spin from all areas of the screen, red planes offer powerups, bombs and health; standard planes offer points, lots of points.


By Richard Grisham posted 5 years, 9 months ago
Ah, the World Cup. Every four years, soccer fans from around the world gather to celebrate the planet's most popular sport while beating the living snot out of each other. Electronic Arts commemorates the event with 2006 FIFA World Cup, the official game of the tournament with all of the teams and players that will be kicking the rock around Germany this summer (riots and hooligans not included). The two main "simulation" franchises in the soccer video game genre - FIFA and Winning Eleven -

By GamesMaster posted 5 years, 8 months ago
Wednesday 3 May 2006 Remember Baddiel and Skinner singing about "Thirty years of hurt" during their classic England anthem Three Lions? That's how we feel about EA's FIFA series - it feels as if it's been that long since we played a semi-decent version of the series. EA has obviously taken note of all the criticism directed at FIFA 06: Road to FIFA World Cup 2006, and the result is the best soccer game (that isn't Pro Evolution Soccer) we've played in ages. Thank goodness for that. Lots of

By Dan Dawkins posted 1 year, 9 months ago

EA’s World Cup games used to suffer from a lack of effort; now they’re built to look effortless. 2010 FIFA World Cup exudes the confidence of a development team at the top of their game – orchestrating the bigger picture with myriad subtle prods and pokes, like Zinedine Zidane in his majestic, late 90s pomp – rather than relying on showy gimmicks to deflect attention from fundamental weaknesses...


By Ian Dean posted 2 years, 11 months ago

There are no real sound effects in this game. Kind of. Instead of the harsh clank of puck on ice you now get the noise of a bored EA developer sat at his desk making swoosh noises. And ‘Hup’, ‘Oip’ and ‘Florp!’ Oh dear.


By Greg Sewart posted 4 years, 9 months ago
3D Ultra is, as youd expect, a mini golf game. So precise putting is what its all about. And as far as the nuts and bolts, the game does a good job. Particularly the fact that it gives you three different ways to control the action – an analog swing, a power bar setup in which you hold the button, then release when the meter hits a certain point, and the classic, three-click swing meter old-schoolers know and love. Its weird, though, that two of the three require an extra step at the end
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