Seriously, we know you’re busy people! We also know a lot of you reading GamesRadar haven’t ever listened to our filthy, stupid podcast: TalkRadar. We understand your trepidation. They're too long, podcasts are boring, etc… Well, here’s a bite-sized clip we humbly ask that you try super-quick like! It may not be what you were expecting
Yo Mama style! We change the shape of the gaming forever using only hurtful personal insults...
Right about now the rest of the internet is tripping over itself to crank out the “definitive” end-of-year list. Well, they can stop. We already did it. Over the next few pages our unquestioned expertise will identify the coolest, most important games of 2009 with zero room for error. Yeah, it’s that big of a deal. That’s why they’re basking in the dazzling radiance of a Platinum Chalice.
The characters and environments of the gaming world are so colourful and exciting, it’s little wonder they inspire many of us to pick up our crayons and coloured pencils and have a go at recreating them – or even reimagining them – ourselves. The numbers of drawings we've seen of your favourite characters just goes to show how popular it’s become to take the game art world into your own hands.
We absolutely know that you've been waiting with eager anticipation for a feature to come along that catalogues examples of new games that share an identical name with an old game. It doesn't happen very often, so it's genuinely exciting when it does. Anyway, we've written that feature, and this is it. Direct all messages of thanks and amazement to the comments thread. K? Cheers.
Afrika | PS3 | 2009
The new Afrika: Is
We've all seen dozens of lists over the years that recount all the things old-school game designers loved to include in their games for bizarre and unknown reasons, like exploding barrels and wolves that carry gold and chainmail for you to loot upon their death. Yes, these things were weird, and yes, they were ubiquitous in 8-,16-, and even 32-bit games.
Being a mutant has its perks, but the ability to fly around like a squirrel and jump over skyscrapers is just the beginning. Here's ten of cool ways to spend time in Prototype's New York City that you might not of considered.If you’re finding the going tough, you’ve probably missed out on Prototype’s biggest secret: it’s really a stealth game. Stealth-consume a soldier and use his weapon to battle the Infected -