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  • Think you know what to expect from Gears of War 3 just because you played through Gears 1 and Gears 2? We understand this will sound extremely clichéd, but… think again. Epic’s developers have had nearly three years to prepare this latest chapter in the franchise, and since it could also be the last chapter for most if not all of these characters, they’ve made sure it’s much more than a by-the-numbers sequel...

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    We show you over 45 minutes of the campaign expansion. How does a Gears of War prequel play? Who are the new heroes, and what old characters are back from the dead? What happens when you combine the Hammer of Dawn with Modern Warfare's AC-130 gunship? Why will playing as General RAAM make you feel like a god? Watch and find out...

  • In a marked contrast to previous Ghost Recon titles, Advanced Warfighter fast-fowards the hyper-real military combat series to 2013. Scratch built for 360 to fully flex the hardware's tech muscle, it looks stunning. But it's the new gameplay features that make this one of the first 'true' next-gen titles and a revolution in squad based gaming. We went hands on with the multiplayer modes to see how it's coming together. Advanced Warfighter delivers an amazing level of choice for multiplayer
  • For children of the '80s, there are many pop culture touchtones - just watch VH1 on any given Sunday and you will see dozens of examples. One of the biggest was Ghostbusters, and after two decades since Ghostbusters II and the series' descent into nostalgic obscurity, it's making a return in a big way to consoles and PC. That is a damn sight better than Extreme Ghostbusters...

    Granted, thanks to the wonders of the internet and

  • As I stepped out of the Ecto-1 and stood on the steps of the New York Public Library alongside Ernie Hudson, Dan Aykroyd, and Harold Ramis (Bill Murray isn’t along for this particular call) listening to the team chatter, Ghostbusters’ Associate Producer Ryan French explained that my experimental proton pack was fully loaded for the purposes of this demo.

  • When Atari's Ghostbusters games ship next year, it'll have been a mere 25 years since Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson first donned their proton packs for the big screen and "Who you gonna call?" was a national catch phrase. In that time there have been a number of videogames that attempted to bring the loveable foursome home, but none have really captured the core spirit of the films. Until now.

  • Dec 12, 2007 There's nothing quite like a comeback story to capture the imagination. In 1989, the Ghostbusters were down and out, broke and about as popular as a council health inspector about to rupture a spirit containment system. Forced to suffer the ignominy of making guest appearances at the parties of ungrateful snot-nosed brats in exchange for a few bucks, the boys in boiler suits were about as low as they could get without actually being scalded by the Earth's
  • With ex-Sony man Phil Harrison on board and fingers in practically every gaming pie (thanks to distribution deals with publishers the world over), and a brand that everyone recognises, Atari has the foundations in place to become great once again. But, most shockingly, it's actually got some great games to back it up. Here are five games Atari were showing off that we reckon you're going to want to play.

  • At first glance, Ghostbusters and Left 4 Dead are two very different games. One's an FPS, the other played in third-person. Slimer's residue does not 'attract the horde'. But there's no denying Ghostbusters shares some very welcome features with the 360 and PC shooter - to the extent that the same core gameplay that's been keeping the Radar team glued to its HD TVs for weeks could now be entertaining your entire family. Here are five good reasons why: 

  • While it's ostensibly a crime movie, The Godfather seems a weird choice for a video-game adaptation. There's violence, sure, but it's far outweighed in screen time by ruminations on familial responsibility, weddings, funerals, grouchy conversations in poorly lit rooms and boiling pots of pasta. That's probably why EA chose to make its version of The Godfather about the Mafia's foot soldiers instead of its stuffy, slow-moving generals. Opening in 1945, the Godfather game follows the plot of the

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