At first glance, Juiced 2: Hot Import Nights, looks like another typical T&A affair. At times it felt like we were flipping through an issue of Maxim as dancers shimmied up and down poles in menu backgrounds while Juiced Girls popped up to attack us at every turn, firing off steamy stares towards the camera at every loading screen.
With wet women touching themselves and looking about as perky as can be in nearly every screen not directly related to controlling a moving vehicle, Juiced 2 has
Taking in a viewing of the BAMF-happy Jumper trailer, you might be bracing your self for the Deja-dizzies, foreseeing another game/movie tie-in starring Hayden Christensen and Sammy L. Jackson. But you'd be wrong, young Padawan. Jumper: Griffin's Story follows Jamie Bell's character (the immensely irritating Jimmy from King Kong), unfolding a different plot that intersects the events in the film.For those not in the know, “jumpers”
Adventure game die-hards Telltale rolled out a new demo build of Jurassic Park for this year’s E3, giving us a little more insight into the connection between the film and game. For all intents and purposes, the game is a point-and-click adventure game without the point-and-click mechanics, taking elements of Heavy Rain’s contextual actions and seamlessly blending them with a sprinkling of quick-time events, practical puzzle solving and picture-in-picture navigation. And of course, there are dinosaurs, which is damn near...
Your mullet is muy thick, senor. And it streams gloriously in the wind as you throw yourself out the plane and plummet toward an island hundreds of miles below, where whores live in volcanoes, and roaming militias of bloodthirsty madmen slaughter each other for land and power.
The ground approaches rapidly, and you can see a highway winding through the wilderness, so you pull the cord and the parachute flares out. You float down into oncoming traffic, land on the roof of a car, then leap
Just Cause is shaping up to be something beyond incredible. When were mighty impressed when we saw it at E3 and now, after savoring another hands-on with the game, we're still smitten. And it's not just the eye-meltingly gorgeous graphics or the indulgently expansive play area that has us quivering at the knees - when you play Just Cause it's like a mushroom cloud-laying fun bomb going off in your face.
If you're unfamiliar with the set-up, here's a quick rundown: you play CIA agent Rico
Friday 30 June 2006
Just Cause is shaping up to be something beyond incredible. When we saw it at this year's E3 we were mighty impressed and now, after savouring another hands-on with the game, we're practically vomiting with excitement.
And it's not just the eye-meltingly gorgeous graphics or the indulgently expansive play area that has us quivering at the knees, but more the fact that when you play Just Cause it's like a mushroom cloud-laying fun bomb going off in your face.
One game that has grabbed our attention firmly by the cojones is Just Cause from Swedish developer, Avalanche Studios. Not only does it look absolutely gorgeous but, by dropping the player into a huge, tropical hotbed of anarchic action, it promises an overload of riotous fun when it's released this fall.
After being mighty impressed during our latest hands-on with the game, we tracked down Avalanche's content director, Odd Ahlgren, and liberated some answers from him about Just Cause, big
It’s official: tropical islands are the latest must-have environmental accessory this season for over-the-shoulder, free-roaming third-person carnage. Just Cause 2 is the sequel to the enjoyable first GTA-inspired game, that saw Latino action hero Rico Rodriguez causing mayhem on a South American island, and is part of a trend that is seeing the tropical paradise setting in everything from the seminal Far Cry, through Crysis, Dead Island
Avalanche Studio's Magnus Nedfors had a chat with our E3 team last week to discuss the new features, more detailed world, and insane stunts in Just Cause 2. Listen up below for the latest details on what could be one of 2010's biggest games.
It would be easy to dismiss Just Cause 2 as a “typical sandbox game, but on a tropical island,” but it would be overlooking a crucial difference: freedom. Now, that also sounds like a synonym for “sandbox” but most sandbox games revolve around a huge world that you can explore, and then do stuff when you get to places.