Friday 21 April 2006
If you're reading this on the same day we publish this article then it's 48 days until the World Cup kicks off. 48 days! That's only 1,152 hours, and if you sleep for eight hours a night, only 768 waking hours!
As you might have gathered, we're quite excited about the whole thing and will be bouncing up and down with unadulterated joy until Ronaldinho inevitably single-handedly tears England apart in the semis and we're left sitting on the pavement outside the pub, our
You wouldnt be remiss to consider EA Sports latest soccer game a quick sequel to the annual chart-topper, FIFA Soccer. No doubt the publisher wants to cash in on its massive investment in the worlds biggest sporting event. Curiously though, this games producer goes to great lengths to pitch 2006 FIFA World Cup as a sequel to the 2002 World Cup iteration, and not the recent FIFA Soccer 06. This matters why? Mainly because FIFA Soccer 06 was generally considered to be pretty stinky, particularly
Near 200 national teams. All the stadiums, carnival atmosphere and glamour of the world’s biggest sporting event. A refined, sexier version of the most sophisticated footie engine ever. Yup, it’s safe to say EA’s latest World Cup game is shaping up to be pretty tasty. We got hands-on with the game recently and can confidently state its set to become this generation’s finest footie title yet.
1 - It's got 199
Would that we were encamped in lovely downtown Barcelona, basking in the glory of Microsoft's X06 event and soaking up that Spanish sun, but alas, we're not. However, that can't stop us from letting you know a few things that are being rolled out there, including this one available from Xbox 360 Live Arcade, 3D Ultra Minigolf Adventure.
Behold the revival of Sierra Online's 3D Ultra Minigolf series, first launched for PC waaay back in 1997. The original was little more that a set of staid,
10 minutes into being shown 50 Cent: Blood on the Sand by developer Swordfish Studios (who thankfully had nothing to do with the terrible Bulletproof) we got the strangest feeling that this self-proclaimed 'long awaited' sequel might actually be, well, a pretty decent arcade shooter.
“%#&@!! Step up %#&@! and come on and %#&@! get it, %#&@!!” At least, that’s what multi-platinum rapper 50 Cent says. If you need a translation, it means he’s about to bust a cap in some major terrorist ass. And the best part about busting those caps, at least in his upcoming shooter 50 Cent: Blood on the Sand, is that he can now bust them with a buddy.
Day one in our weeklong look at Fires of Liberation begins with an all-encompassing overview of the game's new features. Everything you've come to expect from the series is intact - a huge roster of planes, a creepily huge flying fortress and mission after mission of intense dogfighting action. But this has been the case since the series' debut more than a decade ago. What's new for the 360 version? A whole hell of a lot,
After spending the better part of a week describing bits of what makes Ace Combat 6 such an exciting prospect, we feel it's time to share our initial impressions of the almost-complete version Namco provided. This build was about 60% done and needed a little tweaking in the sound and framerate departments, but we're confident the Ace team will have these issues tucked away before the game ships - no other game in the series has gone to stores chuggy or choppy, so we don't expect that to start
Aug 23, 2007
Plenty's already been said about Ace Combat 6 and Beautiful Katamari, but until this week no one had seen a drop of full-on multiplayer action. Both games promised the feature, and had been explained through text, but now we've finally spent some quality time with two of Namco's biggest hitters. Oh, and we dabbled with Tekken 5's new online mode on the PlayStation Network, but more on that later.
Being the insatiable Ace fans that we are, Fires of Liberation was our first stop.
The Ace Combat series has never been interested in simulation levels of realism, but the latest version, dubbed Assault Horizon, has taken things even more into the arcade realm. Is it a dumbed-down attempt to snatch casual players? We don’t think so, at least based on the brief glimpse of gameplay we got recently. The newest Ace Combat goes for the standard near-future setting, this time in 2015 Africa, where the hero, William Bishop (there’s a hero’s name if we’ve ever heard one), must attempt to seek out and destroy some new-fangled weapon of mass destruction. You’ll get to play as other characters as well, but how important is the plot, really? What we want to know about is the flying.