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  • The rumors (and scans) are true - Capcom's officially making Mega Man 9 for WiiWare. It's been 11 years since the last numbered entry, and for fans tired of the numerous spin-offs, 9 is an ironically refreshing take on gaming's favorite robot assassin. We say ironic because, well, it's technically a huge step backwards. There's no angle, no new trick to the gameplay, it's a straight-up NES game with robot masters designed by series mastermind Keiji Inafune. Behold:

  • The rumors (and scans) are true - Capcom's officially making Mega Man 9 for WiiWare. It's been 11 years since the last numbered entry, and for fans tired of the numerous spin-offs, 9 is an ironically refreshing take on gaming's favorite robot assassin. We say ironic because, well, it's technically a huge step backwards. There's no angle, no new trick to the gameplay, it's a straight-up NES game with robot masters designed by series mastermind Keiji Inafune. Behold:

  • Whenever you're done slavering over the latest meager scraps of information on Grand Theft Auto IV, the developers of Mercenaries 2: World in Flames would like to remind you that the sequel to one of the best GTA clones ever is also coming out later this year. And with the free-roaming fireworks show they've planned, fans of military hardware and mass destruction might want to divert their attention from urban crime long enough to give it a serious look. The setup is simple: Venezuela is in
  • Jan 7, 2008 Venezuela has a problem with Mercenaries 2: their government is convinced this balls-out-action shooter is pure propaganda for an eventual US invasion. You can see their point: by the end of the game you can expect the virtual version of their country to be charred, broken and burning. So many games promise truly destructible environments, and so few deliver. This third-person action game's mantra is "If you see it, you can buy it, steal it, or blow the living crap out of it." It's
  • Mercenaries 2: World in Flames is the kind of game that would make a fantastic summer movie. Oh, the plot wouldn't amount to much - you're a soldier for hire in oil-rich, tropical Venezuela and your skills are for sale to various "clients": oil companies, guerilla groups and who knows what other special interests. But the sheer exploditude of the firestorms you can bring about and the magnitude of destruction they trigger is popcorn-gobblingly awe-inspiring. You've got access to all sorts of
  • Aug 21, 2007 Here in the heat of the South American jungle, the air is thick and oppressive. Exotic birds flit between the trees. Wildlife rustles on the floor. Its a beautiful scene, marred only slightly by the two whacking great tanks blowing the treads off each other. Not for long, though. A signal beacon flies away from a shadowy figure in the trees and a stealth bomber shoots overhead and drops a biblical payload on the scene, wiping out a huge area of jungle. As the air fills with ash,
  • Mercenaries was a superb achievement on Xbox and PS2 when it was released in 2005. The destructible environments, go-anywhere and drive-anything gameplay was like GTA in a warzone. But the sandbox style of game has been done so many times now, its sequel is going to have to do a lot more than that if it's going to remain relevant. And after playing it at EA's Chertsey offices... we're not sure it's doing enough. It's got the right attitude, that's for sure. Designed as a fun videogame rather
  • It rules being your own boss. Taking as much darn time off as you please, scoring a sweet BMW on lease, hiring a busty peroxide blonde as your PA, putting your hand in the till... and ordering full scale air strikes to reduce your enemies to so ashes. Ker-blammo! Yep, welcome to the dazzling world of Mercenaries, the game where Everybody Pays. (Even you lot, should you choose to part with your hard-earned to buy it later this

  • The world is going GTA IV crazy - and quite rightly so - but we've also been catching up with another anticipated open-world action game, Mercenaries 2. Developer Pandemic were on hand at a recent EA event, with senior producer Jonathan Zamkoff ready to update us on the Venezuelan bang-fest and bundle us a handful of new shots
  • When it was first released, the orignal Mercenaries was banned in South Korea because of the tensions between the southern and the northern territories, meaning that any media showing conflict between the two was deemed illegal. Now with Mercenaries 2, the game faces another country with its panties in a twist. We caught up with senior producer Jonathan Zamkoff to get his thoughts. So Jonathan, with the game being set in Venezuela, didnt you cause a bit of GTA-style storm with the authorities

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