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  • Confidence. On Sundays, on the 18th green, staring down a birdie putt for the win, Tiger Woods has it. Sergio Garcia? Not so much. After Garcia missed a putt for the win at the 2007 British Open, he lost the ensuing playoff to Irishman Padraig Harrington, and left any confidence he had in a deep bunker somewhere on the back nine at Carnoustie. As confidence plays such an important role in the game of golf, it's about time EA included it in its upcoming Tiger Woods PGA Tour game. And so it
  • The problem with Tiger Woods is that each new update ends up attempting to tweak a game that was pretty much perfect from the beginning. Fortunately, with Tiger Woods PGA Tour 09, that's not the case. The finely-balanced and intuitive swing system is left untouched, and EA have focused on tinkering with something more interesting: You
  • What reason could EA have to move the latest version of Tiger Woods from its typical August release all the way up to June 16th? The U.S. Open, of course! “But the U.S. Open isn’t in the game,” you say. That’s where you’re wrong.  Tiger Woods PGA Tour 10 now has the U.S. Open license, in addition to this year’s Open course: Bethpage Black.

  • The most important event in all of professional golf is The Masters tournament, which takes place every year at the Augusta National Golf Club in Augusta, Georgia. It’s the Super Bowl of golf, steeped in so much tradition and prestige that the winner’s prize – a comically unfashionable green jacket – is actually considered gorgeous instead of gaudy. The Masters has been the most fan-requested addition to the Tiger Woods series for the last 10 years. And now it’s here, compete with precision-mapped courses and commentary by the one and only Jim Nance. It’s also having a ripple effect on the rest of the game; Tiger Woods PGA Tour 12 simultaneously both the most realistic entry ever seen in the series and also the most newbie-friendly...

  • The latest Tiger Woods PGA Tour title takes you back in time to challenge the greats. Get all of the details in our preview...

  • Oct 10, 2007 His head comes apart in a haze of red and gore, his knees crumple and hes dead. Then the voodoo happens: his collapsed legs unfold in an impossible fashion, his body straightens and the gobs of matter and the red mist reform into a head. Theres something disquieting about watching someones head reforming in front of you. TimeShift is a first-person shooter where the passage of time is under your control. From within your timesuit you can slow, stop and reverse the temporal flow,
  • TimeShift has had a bumpy ride during its development cycle. If only it had the benefit of the time-bending abilities of its central character, maybe it would have seen the future and not needed to be taken apart and rebuilt twice. Originally intended for release on last-gen Xbox, at one stage the game's bug list (a run-down of known issues needed to be addressed before it is declared finished) was down to single figures. Apparently, that's a day's work. But in its quest for perfection,
  • On a crowded shelf of shooters, TimeShift boasts one unique weapon: the ability to manipulate time. You play Michael Swift, a test pilot who willingly dons a Quantum Suit for the government to become the world's first time-traveler. While the experiment works (you journey from 2007 to 1911 and back) you return to an alternate present-day ruled by a fascist dictator, Krone. Worse still, your knowledge of timeshifting immediately makes you a wanted man. You'll need to take full advantage of your
  • Aliens. Demons. Germans. First-person shooter fans have killed everything you can think of, including time. But it's never been so literal as in TimeShift, a new blaster with a gimmick that would make Einstein double-check his work. That gimmick is the Quantum Suit, a $3 billion garment capable of manipulating time. As you march around an alternate, totalitarian future, melting and perforating heavily armed guards with portable flamethrowers and spiked machine pistols, you need only tap a
  • Some four and a half months ago, Sierra bought this first person shooter from Atari. Since then, the storyline was completely rewritten, new voice talent was brought in, and the project got a top-to-bottom reboot. Having played it, we can honestly say that TimeShift has come along nicely - it's way better than before. To recap: In the near future, you play as Col. Michael Swift (Ret), an ex-test pilot and decorated soldier. His wife having died in childbirth, he's dedicated the rest of his

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