There’s one thing authors must have realized by now – nothing they write is ‘unfilmable’. Take William Burroughs’ Naked Lunch; a novel without a plot, banned for its obscene caricatures, provocative language and vivid references to drug addiction and paranoia. Unfilmable, they said, until the movie some 32 years later.
There’s one thing authors must have realized by now – nothing they write is ‘unfilmable’. Take William Burroughs’ Naked Lunch; a novel without a plot, banned for its obscene caricatures, provocative language and vivid references to drug addiction and paranoia. Unfilmable, they said, until the movie some 32 years later.
On Oct. 13 – next Tuesday, as of this writing – two of the most hotly anticipated games of 2009, Uncharted 2: Among Thieves and Brutal Legend, will drop into stores and kick the fall release schedule into high gear. Amid the excitement, you could be forgiven for completely ignoring a third game that also hits that day, the recently announced and little-publicized Way of the Samurai 3.
Aug 21, 2007
Meet Rubi, the star of WET. She's a problem solver, and if you've got the cash she'll shoot and slice your worries away. Expect Rubi to sport the usual set of skills you'd expect from your everyday action star. Armed with two pistols and a samurai sword, she jumps, slides, wall runs, and slows things down with bullet time.
But it's the slick way Rubi moves that sets her apart from other gun star heroes like Lara Croft or Tequila. She moves with style, and blasts away at bad guys
Oct 17, 2007
You'd be forgiven for thinking it's a bit gratuitous. After all, christening a game Wet when its main character is a big breasted, kick-ass female killer called Rubi who packs more weaponry than a Texan household, instantly sets the mind racing towards obvious, lower-region moistness gags and blatantly sexual marketing ploys. But you'd be wrong to be so hasty. You see, rather than being a mere excuse for developer A2M to pack enough polygons into a D-cup to make Lara feel
When relaying states of personal excitement, a lot of game journalists like to talk in terms of wetness. Like: "This game looks so awesome it made me wet". We do our best to avoid such analogies on GamesRadar. However, when Bethesda showed us Wet recently we thought we'd get into the spirit of things by measuring how 'wet' we got through the duration of the demo. So, FYI, here's a breakdown of how wet all the bits of Wet made us get.
Lara Croft has had a monopoly on gaming tits for too long. Mirror’s Edge thought it was too stylish to let Faith use the first-person perspective to look down and press her knockers together. And we’re not even sure if Sackgirls have sexy organs on them. It’d take someone utterly shameless, brazen, and without substance to try to compete with Lara’s bust. Oh hi, Vin.
Vin Diesel is Midway’s second action film icon cum game developer, after John Woo. Vin brought his Hollywood sensibilities to bear on the project and was deeply involved in the design of the game from the beginning. The design team dissected several memorable car chases from movies like Ronin and The Bourne Identity to create the building blocks for Wheelman’s driving experience. The resulting stunts, exlplosions and large-scale
Mustn’t. Use. Any. Pun. Using. The. Words. ‘Wheelie’, ‘good’ or ‘time’. Phew. Now with all that bad punning in the past we can get onto telling you about Midway’s The Wheelman, which we got hands on with at an even in London recently. It stars Vin Diesel as Milo Burik, a driver who comes out of retirement to save a woman – these types can never just pack it up to Florida and play golf,
We were determined not to hearken back to White Gold’s predecessor when writing up our impressions of the open-world shooter, but when you’re sprinting down a road being chased by a disastrously animated snake, it’s hard not to conjure up memories of Boiling Point’s hovering death pumas.