On a crowded shelf of shooters, TimeShift boasts one unique weapon: the ability to manipulate time. You play Michael Swift, a test pilot who willingly dons a Quantum Suit for the government to become the world's first time-traveler. While the experiment works (you journey from 2007 to 1911 and back) you return to an alternate present-day ruled by a fascist dictator, Krone. Worse still, your knowledge of timeshifting immediately makes you a wanted man. You'll need to take full advantage of your
The past few years have been very kind to comic book-based video games - but they weren't always skyscraper-swinging adventures like Ultimate Spider-Man. It used to be that every superhero game was a beat 'em up that threw waves of inept thugs at you while occasionally asking you to use the hero's signature power.
Oh, there's plenty of fist-meets-face action in X-Men: The Official Game, but each level is built just for a specific character. Iceman's missions are fast-paced races that involve
Anyone who plays online role-playing games knows that it takes a ton of content to keep gamers satisfied - and to keep the subscription fees rolling in. Four years after launch, Square Enix's first foray into the massively multiplayer arena is still going strong. Final Fantasy XI will soon be growing once again with the release of its third expansion pack, Treasures of Aht Urghan. While hardcore fans of the game have the most to look forward to, the expansion provides ample opportunities for
What's the story behind the icy wasteland from which Lost Planet takes its name? No one really knows. Not even the fantastically named Wayne, furry jacket-sporting hero of Lost Planet. Seriously, he doesn't have the foggiest clue what's going on - his memory has been wiped, y'see.
But he does remember his father getting sliced into untidy little squares by the Akrids, the collective name for the enormous insect-beings that populate the planet. He's also remembered that he's got some really big
We've talked plenty about Tomb Raider Legend in previous articles, but what we haven't done is given you a level-by-level description of it - until now. We'll keep the spoilers and the small talk to a minimum, though we will warn you that Eidos has made us promise not to show you every level yet, so the screens don't always match the levels. Also, we do reveal a few story details here, so consider yourself spoiler alerted. Clear? Okay. Grab your gear.
The first level is appropriately swaddled
You wouldnt be remiss to consider EA Sports latest soccer game a quick sequel to the annual chart-topper, FIFA Soccer. No doubt the publisher wants to cash in on its massive investment in the worlds biggest sporting event. Curiously though, this games producer goes to great lengths to pitch 2006 FIFA World Cup as a sequel to the 2002 World Cup iteration, and not the recent FIFA Soccer 06. This matters why? Mainly because FIFA Soccer 06 was generally considered to be pretty stinky, particularly
Back and forth, the little white ball streaks up and down the screen. Two mighty champions face each other with teeth gnashed in concentration, their eyes never leaving the tiny, furiously bouncing orb. Sweat pours from your brow, causing you to curse your lack of a headband as your eyes are seared by the salty sting. So engulfing is the reality of Table Tennis that you simply don't notice the clacking of analog sticks over the staccato pok-pa-pok of the raging Ping-Pong rally. Days after we
Tuesday 28 March 2006
As surprises go, Rockstar Games presents Table Tennis is mammoth. Has the creator of the world's most infamous games - Manhunt, GTA, Bully - gone soft? Don't be stupid. This is Rockstar's attempt at giving a sports sim the sweaty intensity of a finger-bending fighting game. And, as we'd expect from the quality-obsessive developer, we reckon it's going to be a roaring success.
Rockstar Games presents Table Tennis is two-player max, but for good reason. It's a shame,
Strap on your girdle of iron and bra of metallic feathers, it's time to cut up a bunch of goblin bastards. At first, Ninety-Nine Nights appears to be based on a one-dimensional hack/slash concept, but after sitting down with the game's developer, Tetsuya Mizuguchi, we can see the method to the madness.
Our first impression of this title confused us a bit, as the game itself seemed to be no more than a really impressive Dynasty Warriors clone. You jog your character around a dusty battlefield,
Once again, we find our plucky little heroine in a colossal room of rough-hewn stone covered in little knobby chunks that jut from the wall. Cobwebs and grime everywhere, it's hardly the kind of place you'd expect to find a ravishing beauty in tiny hot pants ... and yet, this all seems so