Jan 2, 2008
In the late 90s Turok helped mould the first-person shooter scene for console gamers, but later installments saw a downturn in the dinosaur hunters fortunes as he swapped genre-defining action for barrel-scraping tedium.
The latest installment, simply titled Turok, seeks to return the series to its roots and to wisely distance itself from 2003s clunky Turok: Evolution. Three years in the making, it updates the comic book heros mythology by casting him as a Mohawk-sporting black
Apparently Turok's favorite drink is a bright green mix of vodka, apple schnapps, maybe some Pucker and a bit of soda water to top it off. At least that's what we were told was in the Turok Special at the unveiling of the Turok multiplayer. We're still not totally convinced that our favorite blade wielding Native American dinosaur hunter is into drinking effervescent shooters, but whatever. Dinosaurs are green too, so we drank 'em.
Despite our hindered reflexes, we thought things would be ok.
After the final indignity of 2002s Turok: Evolution, we thought wed seen the last of Turok the dinosaur hunter, but true heroes never die. Thanks to publisher Buena Vista - the Brave is back!
Yet far from the stereotypical American Indian we know and (used to) love, this makeover sees Joseph Turok reinvented as a former Black Ops commando working with Special Forces to liquidate a war criminal on a genetically-altered
There was a slightly weird moment when we found out that in Two Worlds the smolderingly nubile young lady featured in the game is your sister.
We asked Dirk Hassinger, chairman of the games publisher, if he didnt think it was a bit... strange to make the sibling of your in-game character so sexually charged. “It is important she looks like that,” he said in his thick German accent. We were about to respond when he leaned in a little closer than we were comfortable with and spoke
In a year brimming with upcoming single-player role-playing game releases, Two Worlds hopes to make its mark with decisions. And not curly-or-regular-fries type decisions. These are world-changing, game-altering decisions.
Like The Elder Scrolls IV: Oblivion and Gothic 3, Two Worlds will be a massive, do-what-you-want kind of game. And its up to you whether to work for good or revel in being a jerk. According to developer Reality Pump Studios, any significant action in Two Worlds will have
Two Worlds has been drunkenly poking Oblivion in the chest for quite a while now, boasting about its expansive world and intuitive combat system. As should be evident by now, it mercilessly borrows from Elder Scrolls and doesn't mind who knows it. But there's plenty more where that particular brand of robbery came
Next time you’re listening to a Kate Bush album, imagine her singing in the voice of an East European who, through no fault of his own, isn’t very good at English. Then, imagine that the lyrics to Wuthering Heights were “Your hungry and warm temper resembles my jealousy”. That was the first and insurmountable obstacle that stood in the way of Two Worlds gaining any serious mass appeal. That and the fact it was
Two Worlds was, for all intents and purposes, a dead franchise. It was a still-born Oblivion wannabe from Polish studio Reality Pump. Then, somehow, publisher Topware managed to bring it back from the dead with the comparatively far better sequel Two Worlds II. And now, with more than two million copies of Two Worlds II sold worldwide as proof that the series is worthy, the publisher is looking to sweeten the deal with Pirates of the Flying Fortress, a DLC expansion...
Anyone unfortunate enough to have played UEFA Champions League 2004-2005 on the original Xbox will be welcoming this follow-up in the same way that Pedro Mendes looks forward to a Ben Thatcher challenge. It was a shocker, hastily put together by a new EA team (separate from the FIFA guys) and it showed in everything from the jerktastic animation to the brainless player AI. Thankfully, this sequel is an improvement, but lets not get too carried away: it wont be giving the Pro Evo guys any
No matter what your feelings are on UFC, know that the sport has come a long way since the early “No Hold Barred” days. Ever since the late nineties, UFC has grown up, reformed and played ball with state athletic commissions. These days, each pay-per-view pulls in more buys than boxing and WWE events.