IO's shift has to be one of the oddest in recent memory. From Hitman's brutality and Kane & Lynch's sweary language to a cel-shaded ninja jaunt? Our hero, er, Hiro, can even turn into a cute panda. If Kane and Lynch ever met a panda they'd blow it up with a bazooka...
You enter a room. Four heavily armed agents whip around, focusing their sights on you instantly. They're going to shoot any second now, unless you react quickly. What do you do? In the majority of shooters - the majority of games in general, really - the answer would be simple. You shoot back. Mirror's Edge is different. You can't fight back... not in the usual way. So what do you do?
In Mirror’s Edge, you play as Faith, an acrobatic gunslinger hell-bent on beating the city’s forces in as stylish a way as possible using the entire city as your playground. There are no restrictions - you can go anywhere. Fences and walls are there to be jumped over. The city is pristine and clean-looking, with a real sense of underlying menace. From what we’ve seen, it looks a little like Neo’s ‘virtual’
Oy, Persia. Get out of it. Croft, skedaddle. All you acrobatic platforming types are all the same. Born with a silver spoon jammed right in your faces, and snooping around dusty, sandy levels like some kind of tourist. The heroine of Mirror’s Edge is called Faith, and her world is a long sprint away from filth and privilege.
Knee-jerk reviews after ten minutes' play-time. As is only right and proper.
Yesterday morning we got another chance to see Modern Warfare 2 as part of Infinity Ward’s epic European tour. It was a more laid back affair than last month's multiplayer event in Los Angeles and felt less like we were being treated to something completely 'new' but we did get a chance to catch up with Robert Bowling (Infinity Ward's adopted spokesman and Creative Strategist) see some more single-player and have a go on Special Ops.
Modern Warfare 2 is the shit. Yes, I know, I only played a beta version for a few hours, and this is just a preview. And sure, I was probably influenced by the massive theater screen, surround sound, and free Mountain Dew (don't worry, I'm not reviewing it), but even so, I’m confident in saying that
Modern Warfare 2 is the absolute shit. Infinity Ward could have hitched a ride on the success of Call of Duty 4 and released a moderately updated game with new maps and some new weapons, but they didn’t – they updated everything without losing any of the violent charm of CoD 4.
It's still early doors at Gamescom and we're already dripping with sweat. That's not the German beer sweats though, we've just sat down with Infinity Ward to see Modern Warfare II. These are real excite-sweats.
IW played through an entire mission in the game's Special Ops mode, a new mode that throws you into small, bite-sized missions where all hell breaks loose for a few minutes - enough time to make you sweat out without the hassle
Undead creatures have taken over a neighborhood. All the adults have disappeared without a trace, leaving just four teenage misfits to puzzle out what happened. And in the case of Monster Madness, an upcoming top-down shooter from Southpeak, "puzzling out what happened" means "blasting monsters into bloody chunks."
At first glance, Monster Madness is a fast-paced, top-down shooter in the mold of old-school classics like Smash TV and Zombies Ate My Neighbors, with players able to aim in a
It's every teenager's dream - you and three of your friends are left alone in the house, nay, alone in the neighborhood with nary an authority figure in sight. You've got free reign, no one to tell you what to do, and you're feelin' fine. Sounds pretty sweet, until the monsters show up. Insane, undead monsters. Then you and your friends are forced to run around all crazy, fending off the demon hordes with whatever you can get your hands on, trying to figure out just what the hell is going on.