Pulling a handbrake turn away from the seminal driving games that have propelled the Liverpool studio into one of the most important developers in the world comes Bizarres The Club. An unashamedly arcade-style shooter, it mixes quick fire, rapid gunfights with a Running Man-style story. And it goes like this: The Club is a very brutal, underground sport where criminals have to shoot it out for cash and kicks while a bloodthirsty online community back their favorite gunslingers.
Youll be thrown
Colin McRaes Rally was a fun, if under appreciated, series from the Xbox and PS2 days, and now the series is restarting its engine and we must say, DIRT never looked so clean. Rally racing may not be as big or popular as NASCAR in the US, but DIRT promises to make you wanna drive around in the mud and the muck, spraying it all over your
Everything you know is wrong. Well, probably not everything, even if you went to a good school. Anyway, Colin McRae has changed: its been totally reinvented, but in a good way. In a really good way.
So out goes the porridge-pale Scot glued in a Subaru and racing where your only rival is the ticking of the clock, and in comes a horde of intelligent drivers, enough cars to jam I-5 and an annoying American commentator so “pumped” that hed probably burst into a shower of Moms apple pie
Sometimes you can't see the wood for the trees. It might sound like the kind of thought that went through co-driver Nicky Grist's mind as Colin put their Legacy arse-first into an oak, but actually that is how Codemasters felt after six years of slaving to create the more-dour-than-salted-porridge series.
So they took a two year break from the franchise, spending the time looking beyond merely recreating another stultifying but accurate simulation. Instead they've gone further than mere
Obviously, as MotorStorm has so brilliantly demonstrated, what people want most from a racer these days is down and dirty mud-splattered action where rival cars do everything in their power - and a little more besides - to make sure they cross the finish line first. Where's the fun in racing on your own through checkpoints against the clock when PS3 can handle multiple cars smashing up scenery and each other in fierce, no-holds barred battles? Racing games need to move with the times to compete
The moment we sat down to check out the latest preview on Combat Wings: The Great Battles of WWII, the developers hit us with something we didn’t expect – they think that modern flight-simulators are boring. All of them. According to these fellows, piloting an F-22 at two times the speed of sound is a veritable snooze-fest and AGM-114 Hellfire missiles are for pussies. The real action happened back in the 1940’s, when planes were flown by...
Friday 12 January 2007
Peer into the roots of all real-time strategy games and you see Command & Conquer. Or, to be exact, original developer Westwood Studios and the genre-defining Dune II: The Battle for Arrakis. If there was ever a dose of gameplay that could be defined as timeless, C&C's build-'em and blast-'em action is it.
With C&C3, though, there are a blend of inventive ideas to keep the action fresh, streamlining the build-heavy moments at the beginning of each game and tactically
The GDI - for those who dont know the 11-year-old legend that is C&C - is the meat-and-potatoes faction in this upcoming sci-fi RTS hotpot. Tough no-nonsense grunts, solid salt-of-the-earth tanks, reassuringly WYSIWYG flying thingies... if you munch both fingers of your fun-sized Kit Kat at the same time, this is the side for you.
Finger separators (you freaks) get the Brotherhood of Nod, a kind of quasi-religious multinational Mujahideen that specializes in hitting-and-running,
Real-time strategy is back - the surprising success of Battle for Middle-earth II on Xbox 360 (a console?!) proves that the audience and demand for these games have never been bigger. What better time, then, for an original king of the genre to make its return? Command & Conquer 3 Tiberium Wars is hoping to do just that, hitting Microsoft's console early this spring.
The series is returning to its past PC roots, too. The super militaristic Global Defense Initiative (GDI), with its mammoth
More units, more factions, more missions, and more maps. By now, you know what to expect from an expansion for just about any real-time strategy title, and Command & Conquer 3: Kane’s Wrath is no exception.