There was a time, about 10 years ago, when Dynasty Warriors was new and exciting. Fast-forward to the present, however, and the game has changed so little over its dozens of iterations that the very sight of it – or even any game that looks like it – is enough to send cynical gamers’ eyes rolling back in their sockets. That, along with knowledge of its underwhelming 2006 predecessor, is why we were tempted to ignore the shit out of Ninety-Nine Nights II (aka N3II) when publisher Konami rolled it out during last night’s press event.

If we had, though, we would have missed out on something cool. Yes, Ninety-Nine Nights II is a Dynasty Warriors-style, slash ‘em-up brawler, wherein your one-man army takes on dozens of generic-looking enemies at once and sends battered corpses flying with every sword stroke. Yes, it’s the follow-up to a game that thudded into the Xbox 360’s post-launch library, didn’t leave much of an impression and was quickly forgotten. But it’s a game without Dynasty Warriors’ characteristic blandness, and what we played was both surprisingly fun and balls-hard.