Thursday 22 June 2006
Microsoft is planning to release some of its top Xbox Live Arcade games as retail titles, according to Xbox chief, Peter Moore.
With around 50% of Xbox 360 owners still currently offline, Mr Moore believes the cheerful titles, previously only available on the Xbox Live service, will attract non-gamers to the console. Having played Hardwood Backgammon, we can confirm it's more exciting than real backgammon, so maybe he has a point.
While exact details are yet to be
Thursday 22 June 2006
Command & Conquer 3: Tiberium Wars will be released for Xbox 360, tweaked for Microsoft's console by members of the development team responsible for the 360 version of Battle for Middle-Earth II, an online broadcaster has claimed.
Stephen Glicker, podcaster and owner of a large book of industry contacts, recently interviewed EA's vice president of creative development, Louis Castle, for his online chat show GamingSteve.com. Before the interview started, Glicker stated
Thursday 22 June 2006
Microsoft is apparently planning to slash prices on Xbox 360 this Christmas, bringing the core package below £200 and the premium pack down to £220, in a move that will undoubtedly affect Sony's PlayStation 3 launch.
Techie-folk at Microsoft are redesigning the crucial components of the next-gen console to enable a drop in price, according to britxbox.co.uk. It seems that Microsoft could cut the cost as early as autumn, although Dean Takahasi - author of The
Peter Moore is apparently looking at taking the games offered by Xbox Live Arcade off-line, and propping them up on retail shelves alongside the other titles in the 360 library. According to an article on Next-Gen, Moore has been arguing that some of the biggest Xbox Live Arcade titles (such as Geometry Wars and Smash TV ) could appeal to the 50% of 360 gamers that haven't signed up to the online
We got a handful of new screens of Sega's upcoming tennis champion Virtua Tennis 3. Depicted are two scenes of the standard, behind-the-back gameplay that has made this one of the most well-loved series in the realm of video tennis, and four photo-realistic grabs of characters close-up. Showing off the impressive detail that this series is known for, these screens flaunt intricate shadows and emotive facial
The man with the mile-long title, Corporate Vice President of Entertainment and Devices Division for Microsoft Peter Moore, commented on the new developments in controller technology fueled by the Nintendo Wii and Sony PS3 innovations in several recent interviews.
After spending some time with the Wii-mote, Moore reacted favorably, telling Reuters, "Sonic was almost built for the controller because it was so intuitive." Later, in an interview with Gamertag Radio, he gave Nintendo credit for
Tuesday 20 June 2006
Gears of War lead designer Cliff Blezinsky (aka Cliffy B) believes that once work is finished on the sure-to-be-a-hit shooter from Epic Games he'll immediately get busy on a sequel.
When asked during an interview with Reuters what will be on his agenda after Gears of War has been released, Blezinsky revealed, "Probably Gears of War 2, I'd imagine".
With its post-apocalyptic style and brutal gun lust, there's absolutely no doubt that Gears of War is one of the most
Reuters reported today that Microsoft is working on a music and video device in the hopes of rivaling the Apple iPod. Siting anonymous sources close to Microsoft, Reuters reporter Kenneth Li purports that the company responsible for bringing us the Xbox, 360 and Windows operating system is now focusing on battling the iPod for downloadable media supremacy.
The article indicated that former Xbox chief Robbie Bach is in charge of the new project which is slated to include a portable media device
Ubisoft lobbed a batch of new Splinter Cell Double Agent screens at us, so we've collected them together and put 'em up on the site for you to check out. In addition to the fresh shots, there's also a website you can now visit at www.splintercell.com that includes the usual load-out of game info, trailers and wallpaper for your computer.
The eight new screens we've got highlight some of the exploits we got to see Sam participate in first-hand at E3. There are a couple scenes of the freezing
After the release of the Lost Planet demo over Xbox Live Marketplace, we nearly wet ourselves while experiencing the frozen wastelands and blazing firefights against bugs of unusual size. It's a good thing we didn't, though, because these new screens illustrate frigid tundra that would have probably caused our pants to become uncomfortably icy in the sub-zero temperatures.
These screens highlight some of the more exciting abilities Lost Planet 's plucky protagonist Wayne has at his disposal.