Just yesterday EON Productions, producer of the James Bond films announced that it has indefinitely postponed all work on Bond 23 (which was slated for release in 2011/12). The delay comes after uncertainty surrounding the future of Hollywood studio MGM.
Well imagine our surprise then to discover that HMV is listing a new Bond game for pre-order: title, James Bond: Bloodstone.

Could this be the game that UK soap actor Adam Croadsell told the BBC he'd just played Bond in back in November last year? The game described as a third-person shooter with a mix of driving elements? The one that was previously leaked by UK retailers as being titled James Bond Racing?
Portal was fantastic, and much of that credit lies with
Valve’s creation of the universe and characters of the world. That said, as
important as GLaDOS, Chell, and the Companion Cube were, the portals
themselves—and the mechanics and physics of them—are what really made the game.
The concept of puzzling with portals comes from Kim Swift’s Nebtacular Drop, a
student project that preceded Portal by several years. After working with Valve
as the lead designer on Portal she left to join Airtight Games, and has now
revealed her next project: Quantum Conundrum. It’s a first-person puzzler that sounds…
well, it sounds a little like Portal...
Portal was fantastic, and much of that credit lies with
Valve’s creation of the universe and characters of the world. That said, as
important as GLaDOS, Chell, and the Companion Cube were, the portals
themselves—and the mechanics and physics of them—are what really made the game.
The concept of puzzling with portals comes from Kim Swift’s Nebtacular Drop, a
student project that preceded Portal by several years. After working with Valve
as the lead designer on Portal she left to join Airtight Games, and has now
revealed her next project: Quantum Conundrum. It’s a first-person puzzler that sounds…
well, it sounds a little like Portal...
Colour! Pixels! Acid noises! Creative game design! It's the latest from impressive indie talent Hermit Games...
Cornwall-based indie dev Hermit Games produces another stunning piece of work at an insanely cheap price...

Some games just will not die. Thanks to the wonder of ports, re-releases, download sales and rabid fan communities, certain titles remain part of the gaming landscape long after their original release window. Some deserve it, and some are Mortal Kombat II, but thankfully Quake 3 Arena is one of the former. And now, three years after the 360 port's announcement in 2007, it looks like id's masterful multiplayer shooter will finally be arriving on home consoles.
Which of course prompts old PC Quake snobs like myself to point accusingly at the console controllers I ordinarily love and lambast them with cruel, cruel laughter.
HAHA! STUPID ANALOGUES! HAHAHA! Etc. Ahem.
id Software's CEO Todd Hollenshead has revealed that videogame piracy "has pushed id as being multiplatform."
In a lecture on videogame piracy during last week's GDC, he explained that the Doom and Quake developer started to eye console platforms as a method to battle the financial loss piracy incurs.
Enemy Territory: Quake Wars was given as an example of id's multiplatform direction. Originally in development for PC at the hands of Splash Damage and id Software, the multiplayer-focused
Activision has somehow managed to shake loose two more shots of the mighty PC and Xbox 360 shooter, .
While these shots might be low in number, their high quality reveals just how you, playing as Matthew Kane, plan to march right into the heart of the Strogg Empire.
Powered by the Doom 3 engine, this sequel follows our hero as he becomes part Strogg and then uses their alien technology against them.Quake IV will deploy on to Xbox 360 and
Speaking at a launch event for the Xbox version of Doom 3, id Software's CEO Todd Hollenshead confirmed Quake IV will be playable at QuakeCon X - which takes place in Texas on 11-14 August - before going on to speak about the development of id games on next-generation platforms.
Prompted by a question from the crowd, Hollenshead spoke frankly about the development of future id games - including Quake IV - on next-gen consoles, pointing out that it's in the company's financial interest to do
Activision has belatedly confirmed that Quake 4 will be released for Xbox 360 (we kind of guessed as much after was shown on MTV last week).
More pertinently, however, the publisher has released one - count it! - screenshot from the game. As expected, blood, gore and massive weaponry all feature prominently.
"Quake 4 utilises the power of our groundbreaking Doom 3 engine to transport players into a war-torn, science-fiction universe graphically realised like never before," reckons Todd