Activision has somehow managed to shake loose two more shots of the mighty PC and Xbox 360 shooter, .
While these shots might be low in number, their high quality reveals just how you, playing as Matthew Kane, plan to march right into the heart of the Strogg Empire.
Powered by the Doom 3 engine, this sequel follows our hero as he becomes part Strogg and then uses their alien technology against them.Quake IV will deploy on to Xbox 360 and
just keeps coming up with the goods and so, fresh from Tokyo, we have six brand new screens of Dead or Alive 4.
The Team Ninja-developed fighter is just one of the DOA games currently being worked on by the girl-obsessed company, the other two being the not-only-volleyball title called Dead or Alive Xtreme 2, and Dead or Alive Code Cronus.Dead or Alive 4 will bounce on to Xbox 360 this
Bizarre Creations has released a whole grid of new shots of Project Gotham Racing 3 as part of the Xbox 360 summit in Japan.
With 80 different customisable cars and tracks, PGR3 already looked like a wonderful racer, but now the team has revealed that every car will comprise a huge 40,000 exterior and 40,000 interior polygons.
Which, just to give you some idea of scale, is 70,000 more per motor than the already pretty tidy-looking Project Gotham Racing 2.Project Gotham Racing 3 will be
Namco's Ridge Racer 6 has been confirmed for Xbox 360, as part of a Microsoft summit, taking place in Japan right now.
At the moment info is limited to the rather delicious set of shots on the right, however Namco has also unleashed some new screens of Frame City Killer, the Unreal powered urban adventure, which should be launched in Japan at the same time as the next-gen Xbox.
A number of other Japanese developers have also used the Xbox 360 summit to reveal their next-gen titles.
After more reincarnations of than even the Dali Lama, Neversoft is ready to trade boards for horses in its new Wild West shooter, Gun.
Mixing first and third-person adventuring and horse riding, this frontier shooter will offer open-ended GTA-style gameplay in a tumbleweed-filled town, with numerous cattle rustling side-missions.
And these tasks will also allow you to build up your cowboy skills until you can discover who your real father is, and why someone in a dog collar bumped off your
Liverpool-based developer - and one of many jewels in Microsoft's gold-plated crown - Bizarre Creations has released four new development shots of Project Gotham Racing 3, showcasing some amazing scenery detail.
One of the shots was released last week, but was quickly dismissed by forum crowds. This prompted the release of three more images from Bizarre - two of which are wireframe development shots, provided to legitimise the others.
"As a small gift to all of you who still refuse to
Race supercars online and in front of thousands of community spectators - that's the alluring prospect that gamers have got to look forward to in the absolutely splendid-looking Xbox 360 racer Project Gotham Racing 3.
The game's developer, Bizarre Creations, has incorporated a feature called GothamTV, which will be used as a medium to proactively link PGR3 with the online community.
GothamTV will feature six channels, each one providing the player with a different service, enabling you to
Dead or Alive 4 Producer Tomonobu Itagaki has expressed concern over current Xbox 360 efforts from Japanese developers.
Itagaki explained during an interview with Japanese magazine Famitsu that, after seeing other Japanese Xbox 360 games at E3, he came away disappointed with his contemporaries' efforts.
"They are supposed to be software makers that represent Japan," Itagaki proclaimed. "I wonder if they have any pride? Given the world's strongest console, I was hoping to see some amazing
Despite being arguably the best looking game shown at Microsoft's pre-E3 conference last month, Dead or Alive 4 is only 15% complete according to Tecmo producer Tomonobu Itagaki.
In an interview with Japanese magazine Famitsu, Itagaki revealed that the Xbox 360 title - assumed to be in the launch line-up - is just 15% complete, with development currently nearing the end of the motion capture phase.
As well as commenting that characters will move much more realistically than in previous
Tecmo producer Tomonobu Itagaki has confirmed that hibernating Xbox title Dead or Alive Code Cronus will be shifted on to Xbox 360, where its development will continue.
Speaking to Japanese magazine Famitsu, Itagaki apologised for the delay of the game and went on to explain how he simply couldn't return to its Xbox development once he'd seen the power of Xbox 360.
First announced at the Tokyo Game Show back in 2002, DOA Code Cronus has endured three years of silent development. And with