Already hailed as the Killzone killer, Gears of War is the game that has launched a thousand clicks, but now it's time for a few million more as Microsoft has released two more brand new shots.
If you haven't heard of this Xbox 360-exclusive shooter before, you must live in a cave on Mars and only be stealing internet access off a passing WiFi-enabled asteroid. And so, just for you, here is a brief summary: Best. Looking. Game. Ever.
Gears of War is based around a team of hyper-intelligent
Microsoft, in the shape of Peter Moore, its vice president of entertainment, seems to have already conceded defeat to Nintendo and Sony in the battle for E3 headlines.
In a move already seen by many as an attempt to put a positive spin on what looks to be a quiet show for the Seattle giant, Moore said that "winning E3 is overrated; I won it at Sega in 1999 and 2000 with Dreamcast and see where that got me."
With Nintendo promising to finally give the world a taste of its Wii and Sony due to
Big Pussy might have been dumped off the back of a boat, but you can live out his legacy. Except for the bit about squealing on your pals, anyway. Today, THQ announced that it has a brand-new game based on the HBO mega-hit The Sopranos underway. The game will hit the PS2 and Xbox 360 this Holiday
Activision has been granted the rights to produce video games based on the James Bond license. MGM Interactive and EON Productions (the companies that control the digital Bond) announced a blanket deal with Activision that covers "current and next-generation consoles, PC, and handheld platforms." However, there are no specific announcements about specific consoles, software titles or stories - just the simple fact that Activision will be publishing Bond for the next eight years.
Thursday 4 May 2006
Ever since Microsoft and Sony unveiled their next-gen consoles at last year's E3 it has been suggested that PS3 would be a more powerful machine and would offer superior graphics. But a developer working on The Darkness for both consoles believes there will be hardly any difference between the two machines in terms of graphics.
Magnus Hogdahl, technical director at Starbreeze, the developer of The Darkness, stated during an online interview that it will be "near impossible
Thursday 4 May 2006
Codemaster's has today confirmed that its much loved and hugely successful off-road series is to reappear after its two year pit-stop as a next-gen racer, under the working title of CMR'07.
Currently pencilled in for unnamed "next-generation platforms", the British-developed veteran racer will include all manner of enhancements and new modes alongside its traditional high-speed rallying, with the focus on realism and detail.
So along with the international events, official
Wednesday 3 May 2006
We've laid our hands on a fresh batch of screenshots from 2K Games' forthcoming gothic first-person shooter The Darkness.
The gritty adventure sees gamers assume the role of mafia hit man Jackie Estacado who is possessed by a supernatural entity called The Darkness, which arms him with dark powers enabling him to really go to town on his enemies in really horrible ways.
The screenshots illustrate the dark and chilling New York landscape the game is set in and provide
With its nonstop explosions and free-roaming, destroy-anything gameplay, last year's Mercenaries: Playground of Destruction was an awesome - if often overlooked - riff on Grand Theft Auto. Today, developer Pandemic announced that it's expanding the Mercenaries world with Mercenaries 2: World in Flames, which will be officially unveiled next week at E3.
Pandemic's keeping a tight lid on details so far, but we do know that the sequel -planned for next-gen systems - will be set in "a new and
The happy-go-lucky world of Rayman is about to get overrun by some zany bunnies. Ubisoft announced today that the fourth installment of the Rayman series has been infiltrated by a pack of fuzzy yet totally deranged
Yesterday, an announcement was sent out regarding a new game from Electronic Arts entitled Army of Two. Touted as the game that will redefine strategic two-man cooperative play, the release featured little information besides an excessive use of capital letters when referencing the word "TWO."
In development by EA's brand new Montreal-based studio, Army of Two is meant to be played in tandem with another real live person, but will come equipped with Partner Artificial Intelligence (PAI) in the