Wednesday 17 May 2006
So, that was E3 2006. The most manic week of the gaming calendar has hurtled by once again in a tornado of news and a frenzy of game playing. Now, as relative calm returns and the chaos slowly seeps away, we look back on the big games, the big announcements, the highlights and the disappointments.
Much of the week's hottest news happened before the doors had opened on E3, with Sony, Nintendo and Microsoft all making some big announcements at their pre-show
Jeff Minter, the programmer and designer of the Atari Jaguar classic Tempest 2000, has been talking about his latest project in the June issue of Edge magazine.
Rather than being a remake of Tempest 2000 for Xbox 360, Minter has said that his next game, of which very few details are known, will recognizably be "what the creator of Tempest 2000 did next."
To achieve this he will be building on ideas from his past work and using "half a lifetime's experience of making shooters and funky
Once rumored to be a no-show at E3, Max Payne developer Remedy wowed the Microsoft press briefing audience last week with a brilliant trailer for their new psychological thriller Alan Wake. Today, we got our hands on that footage and some fresh screens for the upcoming Xbox 360 and PC drama-fest.
The story centers on Alan Wake, a troubled writer who travels to the gorgeous rural town of Bright Falls, Washington to forget his past. Beset by nightmares caused by his fiancée's recent
Sonic's first PS3/Xbox 360 game is still several months away, but that's not stopping him from strutting his stuff well in advance. The catch to these new screens, however, isn't the grisly new world that the hedgehog's trying to save, but rather the first images of the telekinetic Silver.
As we mentioned in our earlier hands-on, Silver doesn't share Sonic's blistering speed (and rough, tumbly gameplay). Instead, he can manipulate objects, projectiles and even portions of the levels themselves
Activision released four new Call of Duty 2 levels to Xbox Live Wednesday, and showed a sneak preview of five more maps at E3.
The fresh nine levels are being released in three packs. The Bonus Pack is free and contains Vossenack and Wallendar, both in Germany. The Skirmish Pack costs 400 Microsoft Points and adds Kalach, Russia and Beamont-Hague, France to your 360 hard
Konami will be bringing comic-book Hellboy to PlayStation 3, Xbox 360 and PSP next year and has released the first few shots of the brand new game.
Hellboy is a demon summoned by the Nazis but then captured by the US military and raised by their Bureau of Paranormal Research and Defense. Since then, he has become the world's greatest paranormal investigator, protecting mankind from the dangers of the underworld.
His unique powers include huge physical strength and agility, as well as being in
Konami has given us a glimpse into the future of virtual football with two delicious next-gen shots of Winning Eleven Pro Evolution Soccer 2007. You can see one of the sizzling new shots below and the other by clicking the images tab above.
The game has already been confirmed for 360 and even got a special mention from Microsoft's Peter Moore at the pre-E3 Xbox conference. Microsoft is apparently very keen to see Winning Eleven Pro Evolution Soccer 2007 on Xbox 360, as it believes it will help
Konami has released details and shots of Winning Eleven Pro Evolution Soccer 2007, which were unveiled last week at E3. The screens are PS2 screens, but apply to every version.
Shots reveal that Konami has managed to secure the licenses to include the official kits for several international teams for Winning Eleven Pro Evolution Soccer 2007, including Argentina, the Netherlands, Italy, Spain and Sweden. The full list of which national and club team licenses Konami has managed to secure will be
Tuesday 16 May 2006
MMORPG developer and publisher Mythic Entertainment has revealed that it's been running its current PC game Warhammer Online: Age of Reckoning on an Xbox 360.
On Mythic's E3 stand last week gamers were able to get hands-on with the PC MMORPG and play with developers who were supposedly back at Mythic's headquarters. The truth was, however, that members of the Mythic team were joining in the online play backstage on Xbox 360s.
Significantly, Mythic hasn't announced that it
It might be a year away from the shelves but just one look at Indiana Jones on the LucasArts stand and you can feel the expectation building. And despite running on development kits in demo form only, the game already looks like it might live up to almost any amount of hype.
Boasting what the team are calling Euphoria technology, the game uses the power of the next-gen consoles to do more than simply whiz tons of impressive graphics around the screen; it creates a world and fills it with