This new footage of Alan Wake, the supernatural spookfest from Max Payne developer Remedy, gives you an idea of the vast and detailed world that you'll be exploring as the frustrated writer.
And these brand new screens - including the first in-game images - suggest an Alone in the Dark-esque trouble-by-torchlight flavor to the adventuring. Hit the Movies tab for the footage and then the Images tab for more shots.
We've yet to see any images of Alan's mysterious enemies - supernatural beings
Now that we're out of the summer doldrums, game releases are picking up speed with each passing day. This week alone there are 20 or so new titles on the shelf, compared to, oh, five or so during June and July. Next Gen, our companion site-at-arms, has sifted through the upcoming tidal wave of releases and settled on 45 upper-deck games you have to play. That should give you an idea of how many games there'll be total, if 45 is the "must-have" list.
Head here for the complete list, hitting all
Xbox 360 and PC owners who've been itching to beat up a lot of monsters for thrills and riches need look no further than Kingdom Under Fire: Circle of Doom when it's released early next year, and the screens below are sure to feed your appetite.
The previous KUF titles on Xbox - Crusaders and Heroes - were memorably chunky, strategic army-slaughtering titles, which made developer Phantagram's flawed Xbox 360 effort, Ninety-Nine Nights, even more
Monday 2 October 2006
If you're hungry for more Gears of War action, start your Monday the macho way with these three movies from a developer play-through at Microsoft's X06 conference.
Showing off the opening prison break and a cutscene and gameplay from the second level, there's all the chainsaw-in-the-face action you could possibly want, with blow-by-blow commentary from one of the game's developers.
You'll also get your first glimpse of some new characters, including an Apocalypse
Originally posted on September 29, 2006
The editors we sent to this year's Tokyo Game Show might have been fresh off a plane and still reeking of jetlag when they came back to the office, but that didn't stop us from dragging them into a bright room and fixing our cameras on them. Why? To collect their raw thoughts on what they'd just spent the last week seeing, of
We know corporate-level trash talking has to be done - Microsoft faces big-time competition - but just saying something doesn't make it true. Blu-ray will help the PS3 have better games; it's a fact. By the same token, though Phil Spencer of Microsoft Game Studios might pretend that the Nintendo Wii won't offer new types of gaming, he isn't kidding anyone.
Asinine quote of the day: "I don't think the promise of a new input device means a new kind of game." Right, Phil...
The first teaser trailer for sociopath-and-psychopath actioner Kane & Lynch has been released, layering on even more grit and grimness with an angsty narration by Kane's daughter.
Still, she's got better reason to be hateful than most lip-pierced, hoodie-wearing teens, as along with the rest of Kane's family she's being held hostage until he and psycho sidekick Lynch have performed a series of hits for his old crime
Our latest trailer spot for Stranglehold focuses on shooting up the environments as much as the baddies, with all the game's levels waiting to explode in a shower of sparks and plaster dust when riddled with bullets.
As we'd expected from the developer of the physics-crazy Psi-Ops, it's not all for effect. Instead of applying force to objects with telekinetic power, Inspector Tequila (Chow Yun-Fat) can do it the old-fashioned way with both barrels of a shotgun, toppling scenery on to
A gruesome new trailer and a batch of action shots have surfaced for The Darkness, the comic book inspired, next-gen shooter that spices up the blasting with an array of savage demonic powers.
If you're squeamish, we suggest you don't hit that Movies tab above to see the footage, which features cursed hero Jackie Estacado unleashing his dark skills against a gang of
Nintendo is basing its entire console around it and Sony is ditching rumble in favor of it, but is Microsoft interested in joining the motion/tilt-sensing party? That was the question put to Phil Spencer, one of Microsoft Game Studios' general managers, at an X06 round-table Q&A session in Barcelona yesterday.
"Our input devices or new hardware will come through our innovative ideas on games. We won't formulate a piece of hardware that we want someone to buy and then figure out how we can