Wednesday 20 September 2006
The latest blinged-up, lights-down racer in the Need For Speed series will be skidding on to every format in gaming later in the year - but for those of you impatiently revving your engines, here's a selection of shots from the Xbox 360 version and a trailer for the game, which you can find by hitting the movies tab above.
Unlike previous NFS entry Most Wanted, the next-gen versions of Carbon have been built from scratch rather than just given a lick of pixel-shader
GamesRadar meets Associated Press - and looks good
GamesRadar regulars also reading "legitmate" news sites - you know, the ones that don't know jack squat about games and can't seem to decide whether games are turning us all into murderers or rapists - might have noticed a familiar face in recent, Wii-related news stories. Well, familiar to us, at least. GamesRadar's own Nintendo Editor Brett Elston is the man shown playing Wii in stories like this one, peculiar hairstyle and all.
Today we've got three new Marvel: Ultimate Alliance videos to share. That makes 11 so far if our counting abilities are to be believed. Then we realize that the game has 20 playable characters and more than 140 cameos - could they all be getting their own special videos? Does the internet have enough space left to contain all this
SKATE is the name for Electronic Arts' brand new skateboard game project and will be released in 2007 for Xbox 360 and PS3. EA made the official announcement in the last few hours that the publisher was readying a rival for the long-running Tony Hawk series.
EA reckons SKATE is a move away from "the typical button-mashing gameplay of past skating games," surely a thinly veiled criticism of the Tony Hawk skateboarding series and their beat-'em-up style button-tapping combos. SKATE will,
We dug up a batch of ten new Bullet Witch screens for you, but imagine our surprise as we browsed through them and found only one bullet. We just wanted to think up some of our classically hilarious captions, but instead we found the premise for an entire news story. Not only are there barely any bullets in these Bullet Witch screens, but two of them don't even have any characters in them (check out our favorite witch-less shot
Tuesday 19 September 2006
A new run of the Game On exhibition - the interactive (that is, playable) history of videogames that first ran back in 2002 at London's Barbican - will be opening on 21 October at London's Science Museum.
Now graciously sponsored by Nintendo, despite featuring many of its competitors, this new-and-improved Game On will allow you to get an eyeful of the whopping great machine (no, not a PS3) that ran the world's very first videogame, before carrying onwards through
Xbox Live's Castle of secrets?
Okay. We're not promising that Microsoft is going to release a version of the original PlayStation masterpiece Castlevania: Symphony of the Night for Xbox Live Arcade this week.
However, what we are saying is that it's the Tokyo Game Show and Microsoft is begging 360 owners to check out exclusive coverage of both TGS and the Euro-centric X06 event, via Xbox Live. And we're also saying that Microsoft's press release today promised two new Xbox Live Arcade titles
After seeing Need For Speed Carbon at EA's Studio Showcase '06, we are aching to get our hands on it again. With the release date looming in November of this year, we're hoping to have it in the GamesRadar offices very soon. At the moment, it looks we'll all have to settle for this titanic load of new screens and the nifty intro video you can view by clicking on the Movies tab above.
Still, we'd like to point out that a most of these screens lack any sort of interface (the part that shows you
Monday 18 September 2006
The latest weekly update on Halo developer Bungie's site references a new control scheme for Halo 3, designed to make better use of the Xbox 360 controller's differences from the original (such as its ditching of the black and white buttons).
With Halo's mechanics built so successfully around the first Xbox's controller, it's reassuring to see that the series' switch to a new console has also taken the controller into account. But if you've racked up years of
Microsoft announced today that they will publish the next installment of Kingdom Under Fire. Subtitled Circle of Doom, this new chapter swerves from the traditional action-strategy formula of earlier Kingdom Under Fire games into action-RPG territory. The press release (which unfortunately arrived with no accompanying art) flaunted the power of the 360 by proclaiming such features as randomly generated dungeons and landscapes and thousands of on-screen enemies.
Kingdom Under Fire: Circle of