We met up with Chris Ferriera, lead designer on EA's forthcoming Xbox 360 shooter Army of Two and had a quick chat with him about the game. So, check out the video below to learn about the game's co-op slant, the aggrometer and why every privatized army troop needs a supply of tampons. Seriously.
Once you've seen the vid (complete with new in-game footage taken at the event) hit this link to read our first hands-on preview.
Wednesday 25 July 2007
We met up with Chris Ferriera, lead designer on EA's forthcoming Xbox 360 shooter Army of Two and had a quick chat with him about the game. So, check out the video below to learn about the game's co-op slant, the aggrometer and why every privatised army troop needs a supply of tampons. Seriously.
Once you've seen the vid (complete with new in-game footage taken at the event) hit this link to read our first hands-on
EA sends word that its co-op shooter Army of Two will release on November 15 for Xbox 360 and PS3.
The publisher has made bold promises where Army of Two is concerned, such as how the game will "redefine the co-op action/shooter genre".
Gameplay revolves around cooperation between the two protagonists, who are plunged into various hot spots and have to work together to achieve objectives. Naturally you can play it with a pal or AI, or seamlessly interchange between the two.
We're not sure
If screenshots were bombs, this would be World War III - a huge mass of screens from Ace Combat 6 on Xbox 360 have been dropped on us, so we're passing them onto you.
Chances are you've already settled into the cockpit and taken the game for a test flight thanks to a demo that's available on Xbox Live.
If not, it's a graphically impressive flight combat sim, featuring numerous aircraft and six conflicts to tie up your trigger finger.
Developer Namco Bandai has also taken it upon itself to
Tuesday 24 July 2007
Forget about co-op play meaning a simple retread of the single-player experience with a few more enemies. No, Army of Two is the real deal. A game fully focused on the two-player mechanic, to the point where solo play takes a bit-part role.
MMOs have been using an aggro system for ages, but its use here in a shooter is quite new. The 'aggrometer' - a gauge that swings between players as they provoke enemies - gives new possibilities for tactical play as one player works to
Microsoft has dashed last hopes for fans of Alan Wake's release this year, confirming it's not a 2007 title.
Alan Wake is a title that the company wants to nurture and ensure it's "really ready" when it's ushered back into the limelight, managing director of Microsoft Game Studios, Shane Kim, told Game Informer.
However, Kim explained that it's a game Microsoft wouldn't be talking about if it were "way out in the future." So 2008 then? Could be.
Alan Wake is the latest game from Max Payne
Most assassinations are quite quick, or so we'd like to think. A lone sniper rifle, a squeeze of the trigger... and it's all over. Not so in the time of Assassin's Creed. We'd imagine a sword through the stomach is extremely painful and one of the slowest ways you can die. But that seems fine for our hero here. Hit the Images tab above to check out the batch of new screenshots, all taken from the Jerusalem level where the walkthrough video was
Thursday 12 July 2007
If you've been following E3 closely then you will have heard about the Assassin's Creed bug that made Ubisoft's Jade Raymond emit a squeal of horror when she was demoing the game at Microsoft's press conference on Tuesday night. However, Ubisoft has told GamesRadar that the bug has already been sorted.
In fact, the game's senior combat animator, Kristjan Zadziuk, assured us that the problem had been addressed a week ago, prior to E3. "There was a problem when Altair [the
Wednesday 11 July 2007
The word from our man onsite at this morning's Microsoft conference is dismaying - Assassin's Creed is looking bad. And, having watched the walkthrough on video-powerhouse GameTrailers, we can see what's worrying our frontline-camping chap.
First to tick us off are the hordes of cloned water-jug-on-head women idly milling around at the start. Seriously, in some shots you can see six or seven of exactly the same person. Then there's the much-lauded crowd-pushy-system. The
By the time you read this, Microsoft's big pre-E3 media spiel will be over. One of the highlights of said speech, we're told, will be a huge chunk of in-game action from Ace Combat 6: Fires of Liberation. Assuming you weren't there (considering the state of this year's E3, you weren't), there's no way to glimpse the smoke-choked footage save for some blogger's grainy shaky-cam. Or, you could watch it here first, a good 12 hours before anyone else has it.
We've also got a grip of new images for