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  • Peter Molyneux will soon have another trophy to hang in his study, studio, sanctuary achievement room or wherever elseguys like Peter Molyneux display notable industry awards. As if his lifetime achievement nod at next week's Game Developers Conference wasn't enough of an ego-boost, the Lionhead Studios head has also been pegged to receive the British Academy of Film and Television Arts' (BAFTA) 2011 Academy Fellowship title during the association's GAME British Academy Video Game Awards in March.



  • Gaming icon Peter Molyneux has been selected receive a Lifetime Achievement Award during the 11th Annual Game Developers Choice Awards (GDCA). Held in march, the event will honor Molyneux's 25 years in video game industry and willrecognize "the career and achievements of a developer who has made an indelible impact on the craft of game development and games as a whole."...

  • Peter Molyneux will soon have another trophy to hang in his study, studio, sanctuary achievement room or wherever elseguys like Peter Molyneux display notable industry awards. As if his lifetime achievement nod at next week's Game Developers Conference wasn't enough of an ego-boost, the Lionhead Studios head has also been pegged to receive the British Academy of Film and Television Arts' (BAFTA) 2011 Academy Fellowship title during the association's GAME British Academy Video Game Awards in March.

  • Peter Molyneux, the father of Fable and 'god game' pioneer, announced he will be leaving Lionhead Studios and Microsoft to lead new indie adventures under his freshly minted studio, 22 Cans...

  • Valve has put out a job advertisement for a voice over role in Portal 2, which amazingly gives up some spoilerific info on the game's plot. Read no further if you don't want to spoil things for yourself. The casting is for character Cave Johnson - the boss of Aperture (the company that developed the Portal Gun) who, according to the plot of the first game and the real-world Aperture science website, is dead.

  • Nov 12, 2007 Weighted Companion Cubes from Orange Box puzzler Portal will be coming to the Valve store soon. In addition, the plush Cube (which doesn't talk and won't try to stab you) will go on sale alongside a smaller pair of cubes made for hanging in your car's rear-view mirror. We need these to complete the Valve toy collection on our
  • 15th Jan, 2007 The end credits of a game are usually by far the worst part. We're not talking about the game's ending here. Those can be spectacular. No, what we mean is the actual credits themselves. Not only are they the visual death toll of another game over, but all they offer you in consolation is the boring visage of a lot of names scrolling up the screen. And these days it's a lot of names. Back in the 8-bit home computer days we usually got away with one guy's signature on a title
  • 7th Dec, 2007 You know what its like. Youve just created a brand new videogame and you want to show it to the world. Youre proud of your creation. Its taken you months, if not years, to make and you want as many people as possible to share in your joy at its release. Itd also be nice to make a bit of extra money out of it. So you start porting it to different
  • Valve pledged to make Portal 2 as innovative as the original and not just a quick cash in.

    The first game, Valve's Doug Lombardi said in an interview, was just a tester for the ingenious portal system. "We thought we were on to something cool, but we just didn't know for sure because it was radical," he said.

    "It could have been one of those things that 20,000 people thought was really cool and everybody else just scratched their

  • This shit ain't right. There are speedrun videos, ridiculous speedrun videos, and then there's bulldozing through a game, tearing it limb from limb, in a merciless smash-and-grab evisceration. When the game involved is as delicately and elegantly constructed as Portal, it just feels a bit disrespectful.

    But still, that's what Transgenic86 has done, exploiting every glitch and twitch available to him in order to hammer whrough the entirety of Portal in under ten minutes. Clipping bugs, Portals through clipping bugs...It's all there, as well as some stuff you just won't fathom. He even makes it into the cake room at the end. So watch and be boggled. But just spare a thought for poor, violated Portal, who's sitting rocking and whimpering in a corner as we speak.


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