So you've read the previews, looked over the list of cool things we found, and looked at every screenshot you could find of The Elder Scrolls V: Skyrim.
There couldn't possibly be anything else to experience before Skyrim
comes out in just a few weeks, right? Wrong. Today, Bethesda released a
live-action trailer for the game with shockingly high production value. It's like they snuck onto the set HBO's Game
of Thrones and shot the trailer in secret.
And there's a dragon, too, so you know it's good...
Today,
Bethesda has launched the first installment of the Skyrim team diaries. In addition to over 40 pieces of gorgeous art,
you’ll also find the team’s first podcast, Completely Blue Sky: The Concept of
Skyrim, featuring concept artists Ray Lederer and Adam Adamowicz. Check it out
for a behind-the-scenes perspective of how an epic project like Skyrim begins -
and see the transition from concept art to in-game visuals in the brief video montage
above...
Bethesda is celebrating the imminent
release of The Elder Scrolls V: Skyrim (and the knowledge it can make
loads of cash from the sale of virtual goods) with the release of its
Skyrim Avatar Launch Collection on Xbox Live. The collection features a mix of
costumes and props inspired by the upcoming open-world RPG and includes
a premium Skyrim Theme for the more decorative fans...
Bethesda has confirmed there will be a day one patch for The Elder
Scrolls V: Skyrim when the game is released on Friday. However, while the exact content of the patch will be revealed later, the two
areas specified so far are interesting. There are only two points -
general stability (fine) and 'quest progression'. This leads us to
assume one of three things, which are...
If you're planning on rushing home and installing your new copy of
Skyrim on the Xbox 360 you might want to wait a bit. Bethesda has
announced it's
working on a patch to fix texture issues reported by Xbox 360 owners.
While the game's day 1 patch fixed a number of minor bugs detected
between pressing and launch, one issue that made it through
undetected is the texture scaling caused by the game's dynamic
streaming when not running from the system cache. Or, in simpler
terms, the game sometimes looks kind of weird if you install it, but
that's getting fixed...
Above:
Arrow stuck in your head, chest, or leg? Find out how to fix the arrow glitch
in The Elder Scrolls V: Skyrim
The
Elder Scrolls V: Skyrim looks incredible. But if you like storming across
Skyrim in the third-person, you may have noticed a small graphical glitch
plaguing both PC and console players. When you get hit by an enemy archer, the
arrow sometimes gets stuck in your head, chest, back, leg, or bottom. Even
after killing the enemy, healing, or sleeping, the arrow remains,
making your serious Dragonborn look like a clown...
The
champagne is flowing at Bethesda following the (predictably)
successful launch of The Elder Scrolls V: Skyrim. According to its
enthusiastic press release today, the open world fantasy epic has
shipped over seven million copies, and is expected to garner over
$450 million in retail sales...
A fix is on its way for the now-infamous PS3 Skyrim bug that has made it virtually impossible for
a majority of PlayStation Dragonborn to play the open world RPG for
an extended period of time. This weekend, Bethesda confirmed to it
has submitted its 1.2 patch to Sony and expects the problem to be
fixed within a matter of weeks.
“[Bethesda] Wanted to let everyone know that the
next PlayStation 3 and Xbox 360 updates have been submitted for
certification, and that the PC patch is coming too. The current
estimate is that they will be live the week after Thanksgiving,”
wrote Bethesda community manager Nick Breckon in a recent post...
Skyrim isn’t a month old yet, but the modding community is
already coming out in force for it. We’ve already seen the very helpful 3D map viewer,
but this new one seems even more charitable. There’s a certain PC mod that promises
to lower the system requirements for the PC game...
Just
how much of The Elder Scrolls' world of Tamriel is built into the code for Skyrim? All of it, it seems. Play the game long enough and you're bound to venture to
the edge of the game's map – but rules are there to be broken, and
console hacks are just a more advanced school of magic (just ask our
pal Tyler Wilde). So what would happen if you were to, say, turn off
the PC version's clipping and stab eastward? Oh, you'd only have all of Tamriel to explore...