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The guys who made Max Payne unveil their latest project, Quantum Break...
Quantum Conundrum, the new title from Portal mastermind Kim Swift, will be releasing in Europe this Summer from Square Enix. No North American release news yet, but the publisher promises more info soon...
Portal was fantastic, and much of that credit lies with Valve’s creation of the universe and characters of the world. That said, as important as GLaDOS, Chell, and the Companion Cube were, the portals themselves—and the mechanics and physics of them—are what really made the game. The concept of puzzling with portals comes from Kim Swift’s Nebtacular Drop, a student project that preceded Portal by several years. After working with Valve as the lead designer on Portal she left to join Airtight Games, and has now revealed her next project: Quantum Conundrum. It’s a first-person puzzler that sounds… well, it sounds a little like Portal...
Above: Quake Arena Arcade for XBLA sounds kind of cool, but we think you should try Quake Live for free before you pay to download it for your 360
Remember when first-person shooters were all about shooting? That’s what we love about Quake Live, the no frills, free-to-play, ultra old school shooter that’s all about rocket jumping and blasting away at everything in sight. Seriously. It’s great, and it’s right here.
But if your trigger finger is telling you that you must only play Quake multiplayer on a console, Quake Arena Arcade will be coming to Xbox LIVE on December 15...