THIS GAME SUCKED SO BAD. ITS THE SAME CRAP OVER AND OVER AND OVER, U CAN EVEN AIM AND LIKE 3478327489 ZOMBIS RUN AT YOU OUT OF NO WERE "ALL THE TIME" I CAN GO ON ABOUT HOW BADLY I SPENT 60$ BUT O WELL SUCKS LOL
Valve takes you on an exclusive tour of the new Lighthouse map!
Mar 05, 2009
Want to see the brand new map Valve’s created for Left 4 Dead’s free Survival Pack DLC? Thought so! We got Chet Faliszek, the game’s writer, to give us an exclusive guided tour of the new map, “Lighthouse.” Click play below to check it out, then we’ll regroup for further details and impressions from our hands-on session.
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Valve’s Jason Mitchell explains the co-op zombie thriller’s visual overhaul
Aug 18, 2008
Self-shadowed normal mapping. That got you sitting up in your seats didn’t it? Forget zombie hordes for a second, put the intricate and sophisticated animation system to one side, and focus on what’s going to make Left 4 Dead special: self-shadowed normal mapping. What’s self-shadowed normal mapping? We had no idea, so we picked up the phone and asked Valve.
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Why Valve's zombie holocaust is the most terrifying game you'll ever play
Apr 30, 2008
Left 4 Dead is a very scary game. Scary enough to turn four grown men (alright, four videogame journalists) into yelping, squealing hysterical wrecks, even when surrounded by the hubub and spot-lit, brash environment of a games show event. The following report details our experiences at this frontline of fear - videogaming's scariest moments, all of which come from Left 4 Dead
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Friends, at last: we have a game in which you can kill a man with a medkit. Remember, Left 4 Dead’s hordes aren’t strictly zombies: they’re people with crazy-rabies. One shot will rip a limb clean off, but they can survive a few close-up thwacks. And every weapon and item - including medkits - has a melee attack. Indeed, our latest chance to play four-player co-op led to an emergent minigame we’re calling it Zombie
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Can Valve follow The Orange Box with the most exhilarating shooter of 2008?
Jan 11, 2008
Jan 11, 2008
Chet Faliszek, Left 4 Dead's writer and one of the funniest parts of the internet since it was all HotBots and AltaVistas, offered advice and information as we played through the new rural map, which culminates in a farmhouse stand-off surrounded by cornfields. Its classic, its cliche, and its five decent-sized stages away from the temporary campsite we started in. Like the other maps, each scenario is broken up into five large stages, punctuated by safe areas where you can
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Don't call them zombies. It hurts their zombie-feelings
May 18, 2007
Left 4 Dead is not a zombie game. These are sprinting and screaming people you're killing here. They've contracted a mutated strain of rabies, but it hasn't made them slow or stupid, it's just made them murderously angry. They don't shuffle toward you in hordes; they run towards you in crowds, snarling with rage. You've never seen anything quite like it. And the noise - imagine the sound of a riot, but a riot where everyone's in agony and hates you. You hear it faintly at first, a distant
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ESRB Rating
Left 4 Dead is rated: Mature
Blood and Gore,
Intense Violence,
Language