<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Xbox 360 News</title><description></description><link>http://www.gamesradar.com/xbox-360/news/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Rare: Kameo should have been &#39;scrapped&#39;</title><description></description><link>http://www.gamesradar.comhttp://n4g.com/news/600385/rare-kameo-should-have-been-scrapped</link><pubDate>Sept. 7, 2010, 4:01 p.m.</pubDate></item><item><title>Kameo 2 cancelled - with a worrying reason</title><description>&lt;p&gt;A sequel to Xbox 360 launch title Kameo has been canned by Microsoft. Seeing as the original was only marginally well-received and didn&#39;t exactly redefine the platforming genre, we&#39;re not too saddened by the news. But the reason for its cancellation is much more worrying.&lt;/p&gt;&lt;p&gt;A reported restructuring inside Microsoft has meant wiping the slate clean of some traditional sequels in favour of Natal projects. Doesn&#39;t sound great to&lt;/p&gt;</description><link>http://www.gamesradar.com/kameo-2-cancelled-with-a-worrying-reason/</link><pubDate>Nov. 2, 2009, 4:45 p.m.</pubDate></item><item><title>Kameo 2 canned by Microsoft</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/xbox360/News-420607.aspx</link><pubDate>Nov. 2, 2009, 12:44 p.m.</pubDate></item><item><title>Kameo 2 Was in Development: Cancelled in Late 2007 </title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/xbox360/News-412524.aspx</link><pubDate>Oct. 16, 2009, 8:43 p.m.</pubDate></item><item><title>Rare: We&#39;ve been battling against the Xbox demographic</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-383642.aspx</link><pubDate>Aug. 25, 2009, 1:56 p.m.</pubDate></item><item><title>Rare Posts a New Edition of Scribes</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-227080.aspx</link><pubDate>Nov. 5, 2008, 8:05 p.m.</pubDate></item><item><title>Rare dev wanted to start Kameo 2 immediately</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-181450.aspx</link><pubDate>Aug. 8, 2008, 3:59 p.m.</pubDate></item><item><title>No Rare IP is dead suggests developer</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-181478.aspx</link><pubDate>Aug. 8, 2008, 2:58 p.m.</pubDate></item><item><title>Rare: Our 360 titles could have GoldenEye effect</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-180865.aspx</link><pubDate>Aug. 7, 2008, 2:17 p.m.</pubDate></item><item><title>Rare: Perfect Dark and Kameo &#39;sold phenomenally well&#39;</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-180397.aspx</link><pubDate>Aug. 6, 2008, 4:47 p.m.</pubDate></item></channel></rss>

